Setting Up a Vita TV PSTV

Discussion in 'PS Vita - Hacking & Homebrew' started by starburst, Nov 20, 2017.

  1. starburst
    OP

    starburst GBAtemp Regular

    Member
    2
    Apr 15, 2017
    Spain
    I got a PSTV running firmware 3.55. I (manually) updated its firmware to 3.60, ran Henkaku and installed VitaShell, AntiBlocklist v2 and Enso. So far, so good, but now I have some doubts about how to proceed.

    My desired setup:
    1. Auto-mount a 64 GB USB drive to store applications and games.
    2. Play PSP games.
    3. Install games using NoNpDrm dumps.


    My ideas on how to achieve that setup:

    1. Use USBMC to auto-mount the USB drive.
    As I understand it, by default, ux0 is the memory card. And in the case of the PSTV, if no Vita Memory Card is inserted (I do not own one), the 1 GB internal memory storage (imc0?) is mounted as ux0.
    There seem to be numerous configuration issues with people using SD2VIta and USBMC. And most answers that I have read are 'fixes' with little explanation.

    2. Use Adrenaline.
    Add the necessary line to the configuration file in ur0 (and delete the configuration files present on other partitions) so that it only needs to be launched once.

    3. Install the NoNpDrm plug-in... and Pkgi?
    Given that the download speed within Pkgi is supposedly slow, my plan is to download the backups from other sources and manually copy the game directories into ux0.

    If I do use a CSV list to install games from the Sony servers, is the NoPayStation list the most recommended?

    What about community-modified games, like the English version of 'Ys VIII: Lacrimosa of Dana' for firmware 3.60? Must I use MaiDumpTool for those?
     
    Last edited by starburst, Nov 21, 2017
  2. Spartk

    Spartk Advanced Member

    Newcomer
    1
    Jul 24, 2017
    Argentina
    here's what you have to do using vitashell. delete tai/folder in ux0:.
    go into ur0:tai/ and open config.txt. after first *KERNEL (usually in fourth line) add these lines in this order:

    ur0:tai/usbmc.skprx
    ur0:tai/nonpdrm.skprx

    Obviously, you must have all .skprx files (they're plugins) in ur0:tai/ folder.

    Come back in the main page of vitashell (where you can see all devices ur0: ux0: etc.) and press triangle. Select "Mount imc0".
    You will see a new device called imc0: . Go into imc0:tai/ and open config.txt .
    After the first *KERNEL line you could find this string "# henkaku.skprx is hard-coded to load ecc. ecc.". after this line add the two lines i told before:

    ur0:tai/usbmc.skprx
    ur0:tai/nonpdrm.skprx

    Restart pstv.
    now you have automount of your usb drive and nonpdrm working (make sure you have previously configured your usb stick using usbmc guide).
    you can install pkgi to use nopaystation and adrenaline.

    this configuration is 100% working. you can't find other working solutions. other ones are only generating confusion.
    trust me, i'm the best :rofl2::rofl2::rofl2::rofl2:
     
    LogDawg likes this.
  3. starburst
    OP

    starburst GBAtemp Regular

    Member
    2
    Apr 15, 2017
    Spain
    Muchas gracias por tu respuesta.

    I do wonder why editing the Tai Config of imc0 is more efficient than simply deleting it. Not that it is difficult to do, but it does add complexity. For example, the next time that one adds another kernel plug-in, one might also need to update the Tai Config of this never-used partition.

    After some tinkering, I have noticed that the Tai Config of imc0 is read before the Tai Config files of ur0 (per design, I suppose) and ux0 (my USB drive, which is probably mounted later.) But if I delete all Tai Config files bar the one in ur0, the kernel settings for Adrenaline, USBMC and NoNpDrm work as expected (have not tried others.)


    I tried Pkgi and could only get download speeds around 200 Kb/s (out of the 1,5 Mb/s possible for a 12 Mbps broadband), have you had better luck? Otherwise, at least in my case, it is faster to download NoNpDrm dumps through a web browser.

    I chose a small size game to test Pkgi, and among hundreds of games, the one I ended up installing is one of the very few that does not work with the PSTV ('Jetpack Joyride' requires the back touchpad to start.) There goes my luck!
     
  4. Spartk

    Spartk Advanced Member

    Newcomer
    1
    Jul 24, 2017
    Argentina
    In my experience, I've reached 500-600kb as maximum download speeds. It also depends on how the files of the game you've selected are structured. Games containing few big file (such as cutscenes, maps etc.) go faster than games containing a lot of small files.
     
  5. LogDawg

    LogDawg Newbie

    Newcomer
    1
    Dec 1, 2017
    United States
    I literally just created an account on here to tell you you're awesome! Been messing with this for hours. Didn't think there would be a difference between PS Vita and PS TV. Thank you very much! I do have one question though. If I were to get a bigger flash drive can I just copy file for file over and it would just work?
     
  6. starburst
    OP

    starburst GBAtemp Regular

    Member
    2
    Apr 15, 2017
    Spain
    Note that there is no need to maintain multiple copies of the Tai Configuration file in different partitions. As long as you have one configuration file properly set in ur0, you are done.
    Read this https://gbatemp.net/threads/vitashe...nting-usb-as-ux0-on-pstv.490479/#post-7713335


    Yes, if you get a new USB drive, you only need to copy everything into it and you are set. Earlier this week, I backed up everything inside the USB drive, formatted it to exFAT (it was FAT32), copied everything back and it works flawlessly.
     
    Count Duckula likes this.
  7. Spartk

    Spartk Advanced Member

    Newcomer
    1
    Jul 24, 2017
    Argentina


    the problem are some guides or posts on certain forums which create confusion between ur0: and ux0: or which don't explain that there are some differences between psvita and pstv. people go wrong due to this.

    i can confirm what you said. in addiction, i can say that if you use a s2dvita instead, before copying all the content from a microsd to another one, you must prepare the "recipient" microsd with Win32 Disk Imager and zzBlank.img and format it as exFat. After this it's possibile to copy from one microsd to the other one.
     
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