scumm help

Discussion in 'NDS - Console and Game Discussions' started by iamtheway, Jul 5, 2007.

Jul 5, 2007

scumm help by iamtheway at 1:51 PM (877 Views / 0 Likes) 6 replies

  1. iamtheway
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    Newcomer iamtheway Member

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    lol its me again!

    can sum1 tell me all the files i need 2 run scumm games on mi ds ( monkey island and so on...)
     
  2. Shelleeson

    Member Shelleeson GBAtemp Advanced Fan

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    you need the scummvm ds files themselves. it depends which games you are playing as to which one you use. you need to read their site for that information.
    then i think there are different variations of the files so it also depends which version of the scumm files you download.
    example: day of the tentacle.
    mine are
    monster.sou
    tentacle.000
    tentacle.001
    [​IMG]
     
  3. iamtheway
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    Newcomer iamtheway Member

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    cheers can the files b put anywhere on the micro sd card?
     
  4. Shelleeson

    Member Shelleeson GBAtemp Advanced Fan

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    well if i remember rightly i put these 3 files into the same folder. i had a seperate one per game. [​IMG]
     
  5. AMDdude

    Newcomer AMDdude Member

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    How does it work? Is the emulation flawless for MI1/2.. those were my favourite games [​IMG]
     
  6. Skyy

    Newcomer Skyy Advanced Member

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    I'm actually interested in this too, does it emulate the games well enough? or with "poop" FPS?

    :wondering:
     
  7. Porkdish

    Member Porkdish GBAtemp Fan

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    they run ok, the no speech oldies especially. I get a little slowdown with Sam n Max since its doing full speech and cd music playback. Other titles run flawless.

    Its not without irks though. The DS screen resolution is unnatural. All emulated games scale the width down to fit, meaning a little is cropped off of the height. Thankfully the second screen is used as a zoomed view that tracks your stylus... and even who's speaking in most games. So games are still playable.

    What's nearly impossible to use is the emulator menu used to set up games. Its currently scaling down the emulator default and is impossible to read and navigate without some prior scummvm experience. It really needs a DS specific menu.

    Due to memory constraints it comes with multiple builds so depending on what game you want to play, you must run the right build. You also have to manually patch them all with your specific DLDI.

    I have Sam 'n Max, Beneath a Steel Sky and Monkey Island 1 on my n-card at the moment. Build A and B of ScummVM sit at the /root of my card along with all my other homebrew and the games data I have in individual folders (ie:SAMNMAX) inside either the scummvm_A and scummvm_B folder to make it easier to set up the games for each build. As long as the individual game files are kept together they can be put anywhere on the card.

    http://wiki.scummvm.org/index.php/Datafiles has the list of required data files. www.scummvm.org also host files, including free full versions of some games. http://scummvm.drunkencoders.com/ is the ds port homepage. version 10 has not yet (will not?) been ported.
     

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