Hacking 'Scene rules'

markehmus

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https://scenerules.org/p.html?id=2016_PSV.nfo

dont you hate the way dumpers use only game id and not game name ... dont you wish there was a minimum standard i do ,


found this:
Code:
[ PS VITA - Release Standards 2016 v1.0 ]
_______________________________________________________________________________

1.0) Initial Release Standards

1.1) Releases must be packed in RAR. Proof, SFV and NFO must be included.
Proof is required for cartridges because of the amount of dumps out there.
Proof must be a subdirectory /Proof with a jpg of the cartridge and grp tag
EXIF Data on your pictures should be removed as usual.

1.2) RAR's must be in multiples of 50.000.000 bytes, no more than 99 volumes.

1.3) First working format that has English language wins; .VPK Format
(compress the dumped game folder to .zip and rename to .vpk)

1.3.1) Best dumper that provides the most functionality / fully working game.
MaiDumpTool_V233.0/V233.1 or greater recommended / new dumper that is compatible
with the molecular shell and provides more options / compability.

* Currently only MaiDumpTool can create the required sce_module's however:

For special circumstances like games with GRE (updates on cartridge) which
are currently not fully supported by Mai, but can be dumped using Vitamin 2.0
you may use a combination of both dumpers to create a working .vpk
(Assuming this issue will be addressed in the next update to MaiDumpTool)

In that scenario you would dump gamedata with Vitamin 2.0 and replace the
eboot/modules you got via Mai (mai_moe/ + sce_module/ + eboot.bin)
Create a new working .vpk file and test accordingly (note in nfo)

1.3.2) Release RAR's must be compressed w/ M1 (fastest) or better.

1.3.3) If another dumper comes out - the dumper with the best compability
should become the default tool.

1.3.4) All releases must be released including all sce_module/ files.

1.3.5) The NFO must indicate the version and name of the dumper used.

1.4) The release structure must be in the following format:

DIRNAME/
DIRNAME/file.rar/file.vpk

1.4.1) Releases must not have any .RIF data included.

1.5) If a game is re-released because of the following reasons the tagging
should change in the release name:

1.5.1) Re-release of blackfin dump, the dir must be tagged:
WORKING.READNFO/WORKING_READNFO
(nfo must specify that this is a re-release of a blackfin dump and that it
now aligns with current rules).

** THIS IS NOT A PROPER, IT IS NOT A NUKE, NOW WORKING TO CURRENT STANDARDS!
THESE STILL CAN BE PROPERED AND/OR REPACKED FOR OTHER REASONS OF COURSE **

1.5.2) Prior releases in .vpk format (Vitamin 1.1) can be PROPER/REPACK only if
correct reason stated in nfo (i.e. game crashes at level 5).

1.5.3) If release has additional foreign languages, the dir should be tagged:
MULTI(NUMBER_OF_LANGS) and the nfo must specify what languages are included.
(optional on first release, mandatory on multi after english only)
DUPES from other regions without new languages or new content are NOT allowed.

1.6) The directory name should NOT have a region tag such as: EUR, USA on first release.
The source region must be included in the nfo instead.
Example: if EUR MULTI is first no USA after MULTI, but MULTI is allowed after USA.

1.6.1) For non English releases (JAPANESE/KOREAN/etc.) the directory name MUST have a
region tag (JPN/JAP/KOR ...)

1.6.x) Directory Tagging Examples:
Game_Name_PSV-GRPNAME
Game_Name_WORKING/PROPER/READNFO/REPACK/TRAINER_PSV-GRPNAME
Game_name_MULTI4_WORKING/PROPER/READNFO/REPACK/TRAINER_PSV-GRPNAME

1.7) There are digital downloads (PSN) for PSV such as old PSP/PSX titles and
full digital game versions.
The nfo must specify that it is a PSN or Prior Console release.
This is on par with the WIIU standards for eShop/VC.
Suggested Directory tagging would look like:

Game_Name_PSN_PSV-GRPNAME
Game_Name_PSN_ORIGINALCONSOLE_PSV-GRPNAME
GAME_NAME_PSN_PSP_PSV-GRPNAME
GAME_NAME_PSN_PSX_PSV-GRPNAME
GAME_NAME_PSN_NEOGEO_PSV-GRPNAME

1.7.1) ALL RIF DATA MUST BE REMOVED FROM PSN DOWNLOADS!
We encourage people to double and triple check before releasing these.

1.7.2) Currently we are deciding NOT to address the DLC/Updates that can be dumped.
There are cases where there could be meaningful updates to cartridge games that
come out on PSN where these files could be packaged up and released much like
DOX in the pc-game world. Until such time this is happening and we know how
this will be handled via the SDK we ask that people refrain from these releases
until a better understanding is reached.

_______________________________________________________________________________

These rules are signed by following groups in alphabetical order on 10/Sep/2016
LiGHTFORCE - PACT - TRSI - VENOM
 
Last edited by markehmus,

DinohScene

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"rules" to dump games as scene releases have been around forever.
User generated dumps don't need to follow those rules at all and seeing pirates mostly don't care about the preservation part that the dumping scene does, they seem to be more wanted.
 
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markehmus

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"rules" to dump games as scene releases have been around forever.
User generated dumps don't need to follow those rules at all and seeing pirates mostly don't care about the preservation part that the dumping scene does, they seem to be more wanted.

and that crap attitude towards sharing is why so many crappy dumps/broken dumps are floating around and people are complaining, these are simple and minimum, not a preservation ... check redump if you want preservation
 

VitaType

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and that crap attitude towards sharing is why so many crappy dumps/broken dumps are floating around and people are complaining, these are simple and minimum, not a preservation ... check redump if you want preservation

Is that a way to say thanks for the pirated games in your very special way (here is somwhere sarcasm hidden :P) or do you try to point out a problem?
At the beginning of the thread I assumed the later, now I assume that you're a jerk.

Better releases will follow with better tools and organization in proper dump crews later btw.
 
Last edited by VitaType,

DinohScene

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and that crap attitude towards sharing is why so many crappy dumps/broken dumps are floating around and people are complaining, these are simple and minimum, not a preservation ... check redump if you want preservation

I suspect you're quite new to this all.
 

endoverend

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As of now, there is no dumper which takes a completely clean dump, and there is also no way to verify the integrity of the dump. The scene is brand new so it will take time before something like this is going to be adopted and if you want to pirate right now you have to accept that current dumps are quick 'n dirty.
 

yifan_lu

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As of now, there is no dumper which takes a completely clean dump, and there is also no way to verify the integrity of the dump. The scene is brand new so it will take time before something like this is going to be adopted and if you want to pirate right now you have to accept that current dumps are quick 'n dirty.
Well to be fair, the cobra, as much as I think it's a piece of shit, makes a pretty clean dump (if it doesn't crash). The only catch is that you can only play it on 3.57 with their shitty dongle and a PC running their software.
 

endoverend

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Well to be fair, the cobra, as much as I think it's a piece of shit, makes a pretty clean dump (if it doesn't crash). The only catch is that you can only play it on 3.57 with their shitty dongle and a PC running their software.
Right, I wasn't really thinking of that though, more about the currently public tools that run dumps with henkaku.
 

shru

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I can't believe people are still asking for split *.rar archives and Underscore_Delimited_Filenames in this, The Year Of Our Lord. I remember The Scene also specified MP4 instead of MKV for their SD TV releases in like 2012.
 
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nikeymikey

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Split RAR archives have been the standard in most "scenes" for years now, its to do with file corruption, if it happens then you only need to redownload the corrupt RAR's instead of the whole thing again. I know that idea is probably redundant to most people because of the way torrents work but i believe most of the "scene" groups dont support any form of p2p downloading and sharing of their releases anyway. Thats why they still stick to split RAR files, it's probably due to tghe way they distribute the releases between groups.

Remember the "scene" used to be underground ie before the internet and p2p. I remember bbs's and the like, including the stupidly high telephone bills :)
 

SonsofOcelot

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Looks like standard issue scene group rules. I do like the uniformity of the naming conventions they use as it nearly eliminates confusion as to what you're getting.

These types of rules have been around for a while and believe me these guys are being nowhere near strict as redump.... Those guys must be ex-military I swear because everything must be perfect.
 

SonsofOcelot

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Can we not split shit up into dozens of files? There's very little benefit from doing it and it makes torrents pretty awful to keep around.

While I agree the dozens of parts is kinda crap, they're the ones making the dumps and putting them out there so as long as I'm getting games in a pretty organized fashion I'm not gonna complain much if at all
 

SirByte

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RAR files ensure the integrity of your dump, when you unrar it without error, you are sure your file is not corrupted. Support sites like ADVANsCEne (though that's mostly Ninty stuff but also PSP) publish the CRC32 values of the rom/dump so you can compare it with yours. RAR will also nicely preserve the date/time stamp of the files.
As someone else already indicated, if you have an issue with a corrupted part, you only need to obtain that specific part identified by an SFV mismatch. This should be relatively easy as they are standardized as opposed to a release re-packaged by some Tom, Dick, or Harry (after downloading the scene release, only renaming the main file, deleting the nfo, and sometimes converting into .cso, etc.). Good luck finding that a couple of months down the road. The exception here is of course 'no-intro' and the like, who are their own standard.

These things have matured over the last 2+ decades. Before that (BBS Scene) it was usually just a .LZH/.LHA/.WRP (Amiga) or .ZIP (other platforms) plus a FILE_ID.DIZ; if a game spanned multiple disks, each disk would get its own file (and if too big, that would be split up as well). Size were determined by floppy disk size, if it didn't fit on a 720kb disk it had to be split, later 1.44M. And of course everything 8.3 filename format, like this:
FALCON1.WRP N 575265 02-10-89 F-16 Fighting Falcon. Awesome
FALCON2A.WRP N 348472 02-11-89 Disk 2 part 1 of F-16 Falcon
FALCON2B.WRP N 361296 02-11-89 Disk 2 part 2 of F-16 Falcon​
So for the latter you had tools that first wrote track 00-39 to disk (part 1) then tracks 40-79 (part 2).

And I don't see the reason for complaints. All you do is go to the first file (.rar, .000, etc.), rightclick, extract here, and it'll be done.
 

VashTS

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this thread derailing has made me feel so aged lol

get over it kids, scene rules are life, scene rules are forever #hailscenerules

why would anyone think anything other than RAR would be acceptable for scene releases? the only people who think RAR is a bad idea obviously don't know about teh skeenz
 

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