Homebrew Save data corrupted using JKSM

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elunesgrace

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Hi everyone,

I used JKSM to export my pokemon sun save to into 'main' then used Pkhex to make tiny edits.

When I used JKSM to import my save back into the cartridge (I use gateway on 11.2) it says data corrupted. When I try to import my original 'main' it says data corrupted still!

I don't want to lose my progress =(. Anyone got an idea?

I used the cia version of JKSM from the the thread on here.

Thanks!
 
I've never heard of Filezilla =S. Would you kindly explain further?
It's not relevant then. Filezilla is an FTP client that is known to corrupt saves if they're transferred back incorrectly. I dunno what would be causing this to happen though. I edited my Sun save without any problems, but I'm using a CIA.
 
Did you use the cia version of JKSM from the gbatemp thread? The one on dropbox? Maybe I have a bad version.
 
Did you start a game on the cart until you were able to save, then tried to inject your own save?
 
I actually can't seem to start the game at all. It will say the save is corrupted. If I try to reset the save it says there's an error and asks to shut down.

Otherwise it will say creating save on SD card and get stuck there =/
 
I actually can't seem to start the game at all. It will say the save is corrupted. If I try to reset the save it says there's an error and asks to shut down.

Otherwise it will say creating save on SD card and get stuck there =/
Hold L+R+A+B+X+Y when starting the game.
 
Hold L+R+A+B+X+Y when starting the game.
Nothing happens.

When do I hold it, right after it begins to load? Before loading? After?

By the way I'm using gateway.

--------------------- MERGED ---------------------------

By the way thank you to everyone who has been trying to help, it's much appreciated!
 
Last edited by elunesgrace,
I did exactly that for my cart, and my save didn't corrupt.
After a long and arduous journey, this actually worked.

However I found out that the retail version and the leaked version won't cross over saves. Keeps saying save is corrupted in the retail version, and I don't know why.
 

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