Rumor: Sonic Colors features 2-player simultaneous play

Discussion in 'User Submitted News' started by soulx, Aug 25, 2010.

  1. soulx
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    Member soulx GBAtemp Legend

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    [​IMG]
    I'm jealous of Jim Sterling for many reasons. He's funnier, better looking, and more British than I am (at least, most of the time.) He also is usually first to claim all of the Sonic Colors news. Luckily for me, I managed to snag this story before he saw it. Eat it my dust, Sterling.

    I'm pretty psyched for Sonic Colors. Adding stuff that the Sonic series has long needed (like power-ups) while sticking to what Sonic does best (2D speed-scapes) is a smart move on Sega's part. It would be even smarter to throw some local co-op into the mix. If Sega is hoping to tap into the +14 million Wii owners who bought New Super Mario Bros. Wii, that's the way to do it.

    We haven't go anything but these screens (spotted on Amazon.com) to go on, but that sure looks like some Tails-free Sonic co-op to me. What do you think? Does this rumor sway you either way on Sonic Colors?
    [/p]
    [​IMG] Source

    Interesting.
     


  2. geoflcl

    Member geoflcl Permanent GBAtemp Newbie

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    Neatness, if it's true. I'm hoping Sonic Colors will be moderately tolerable.

    The question is, why is there a red, generic Sonic clone shown in the screenshot? You'd think the way Sega loves to add fifty new characters with every new Sonic game, they'd include one of them as the secondary player or something.
     
  3. Edgedancer

    Member Edgedancer Director of Moon based operations

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    I think they wanted to create a co-op character with the exact same attributes as sonic as the level design would have to be retooled if a character like Tails was used. And they are not using Shadow because everyone hates him.
     
  4. Canonbeat234

    Member Canonbeat234 Redeemed Temper

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    Since I can't believe this rumor due to the fact this website doesn't update regularly on Sonic games. It's clearly a rumor and speculation. Its not going to have 2-player mode, sorry I don't think SEGA can create a decent 2 player Sonic game unless its a revamp of the old ones.
     
  5. monkat

    Banned monkat I'd like to see you TRY to ban me. (Should I try?.

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    Its probably races, like the ones in sonic adventure 2, or maybe 1. I think 2. Anyway, that's all it could be - sonic moves too fast (not to mention in 3d) for non-split-screen co-op without horrendous screen-locking...
     
  6. UltyBomber77

    Newcomer UltyBomber77 Member

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    how come it's not split-screen?
     
  7. KingVamp

    Member KingVamp Great... AETHER!

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    If they did, they could put in shadow , knuckles , rogue , cream and cheese,blaze,big , or/and egg man,doctor robotnik [​IMG] , nazo [​IMG] , and etc [​IMG]
     
  8. Master Mo

    Member Master Mo F.R.E.E.

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    Looks like the DLC from Mirrors Edge, where you went through a parcour with similar kind of shapes instead a real city. Still looks strange and I have no idea how this could work, since it doesn`t seems to be split-screen...
     
  9. Pazuzu

    Newcomer Pazuzu Advanced Member

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    Looks like an early build to me. I guess they'll put in scenery later.

    It's nice that they're doing a similar thing to the Shadow multiplayer and palette-swapping the Sonics. I'm sick of the Sonic Rivals dynamic.
     
  10. Gnargle

    Member Gnargle The day I set a profile picture is the day I die

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    Should be using Tails so you can do the old 'pick-up-and-play' thing from Sonic 2 and Sonic 3. Means you don't have t worry about splitscreen, cause Tails always just flies back.
     
  11. heavyknight

    Member heavyknight GBAtemp Regular

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    Maybe split screen activates when either player gets off screen? Or maybe this screenshot is 1P vs CPU?
    Or something. I'd say maybe they'd have other characters, but having the character models for that, they'd be able to do a lot more with the game. Like Sonic Advance's character select and stages stuff. At least, Sonic Advance 3 style. etc. And people would QQ about that, because ... that's what they always do.
    There are a couple of ways the multiplayer would work with more characters, like Sonic 2. Switch capsules!
    Sonic 3 was more boring with multiplayer, since it was the same thing, through 5 or so short stages. Really, really short.
    Adventure 2 had some decent multiplayer.
    Heroes was a bit mixed. Not bad, not good. It was meh.
    Rivals' style - it was interesting at first, but the game overall is a bit bland. Wonder what they were thinking with that.
    Etc. This better be good.
     
  12. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

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    have you ever tried running with your arms down the side like sonic...does it make you run faster? [​IMG]
     
  13. Range-TE

    Member Range-TE GBAtemp Advanced Fan

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    I was hoping it would be another character like Tails and Knuckles.

    i am seriously hoping (usually in vain) for 3-player co-op with tails and Knuckles
     
  14. Master Mo

    Member Master Mo F.R.E.E.

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    The picture is gone! It was originally posted at the Japanese amazon-site but now they took the pic off...

    Maybe they want to announce the VS.- and/or Co-Op-Mode separately or maybe it really was a work-in-progress picture. Who knows...

    original source
     
  15. pitman

    Member pitman Addicted to Magical Girls

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    There is a DS vesion coming out right ?
    Then why there are no news/pictures/gameplay videos for that ?
     
  16. monkat

    Banned monkat I'd like to see you TRY to ban me. (Should I try?.

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    Cuz everyone knows what it's gonna be - more Sonic Rush.

    That's great and all, but no hype train is gonna start atootin.
     
  17. Master Mo

    Member Master Mo F.R.E.E.

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    The DS-version was playable at E3 and Gamescom but I think you`re right: It`s strange, that they don`t have an own separate gameplay-trailer for the game...

    As far as I know it is basically Sonic Rush without the trick system and enhanced with the following new features: proper homing attack (was already available in Rush but didn`t have the reticle nor was it properly attached in the gameplay), wall-jump and Wisps (which are partly identical to the Wii-version with some exclusive to each system - for example the green one is exclusive to the Wii-version and there is a fire one which I haven`t seen in the Wii-version, which could be exclusive to the DS-version of the game).

    Maybe they`ll have a Versus-Mode similar to Sonic 2 in the DS-version. I think that`s more likely to happen rather a Wii-Versus-Mode... Who knows, maybe both will have it. The picture indicates at it at least [​IMG]
     
  18. JackDeeEss

    Member JackDeeEss GBAtemp Regular

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    AAAAAAAnd here's the gimmick killing sonic games.
    JUST MAKE A NORMAL ONE FOR ONCE
     
  19. heavyknight

    Member heavyknight GBAtemp Regular

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    Multiplayer being optional is normal. It's been that way since Sonic 2.
    Unless you meant something else.
     
  20. Range-TE

    Member Range-TE GBAtemp Advanced Fan

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    i'm a little skeptic about the wisp, cause that may count as a gimmick.

    but i don't think the DS version will be just another sonic rush, ok it will be, i'm not that naive, but from the way i see it, it's Sonic rush mixed with Sonic Unleash's 2D
     

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