RPGtemp

Discussion in 'NDS - Emulation and Homebrew' started by Rydian, Feb 22, 2011.

Feb 22, 2011

RPGtemp by Rydian at 8:21 PM (15,580 Views / 0 Likes) 159 replies

  1. Rydian
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    Member Rydian Resident Furvert™

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    [​IMG]

    RPGtemp is a choose your own adventure-style RPG with ASCII graphics.
    It will take all your cunning, skill, and luck (okay, maybe just luck) to survive.[/p]
    RPGtemp's story will be entirely created by the members of the GBAtemp forum, one piece at a time. Each segment of the story will be presented as text along with one or more pieces of ASCII art to further describe the situation the player is in. The player will then be presented with four choices on what action to take. Three of these choices will provide an end to the adventure/player, while one will allow them to continue with the story.

    [​IMG] Download (Beta 5)
    Changelog



    Submissions[/p]IMPORTANT! If you post a submission that doesn't follow the guidelines I will notify you and wait for you to correct it. This means everybody after you is waiting on you to fix yours, so please read the guidelines so things can roll along smoothly.

    Your story MUST begin where the previous person's correct choice ended!
    • Story
      • This is an ongoing story.
        • You know that crap you did in grade school where one person tells one part of the story, then the next person makes up the next part, and so on and so forth? The story parts need to be connected (at least a bit). If the previous segment left the player in the middle of a city, your segment should not start with them on top of a mountain.
      • Length is up to you!
        • If you want to do a quick two-line instance that the player needs to respond to, that's okay. If you'd rather do a multi-page description of a situation the player needs to worm their way out of, that's cool too.
      • Feel free to be silly.
        • After all this is a fantasy game.
      • Try to avoid too many inside jokes.
        • People from outside the forums will play this as well, make sure they can enjoy the jokes too.
    • Art
      • You don't have to submit ASCII art.
        • However if you don't do it, somebody else might, and you don't get to complain about it. [​IMG]
          On the other hand, if you want to include multiple pieces (for a larger story segment) that's fine too.
          Feel free to use an online ASCII generator/converter if you want.
      • If you see a story segment without ASCII art, feel free to submit some.
        • Not everybody's willing to do it, but it looks bland without it.
      • The ASCII art must be 30x22 characters or less.
        • Gotta' fit it on the screen, you know.
      • Tabs are not allowed (for various reasons), please use spaces.
        • Technical crap.
      • Take note that the art will be rendered in a monospaced font of square proportions.
        • This means that if you're using a text editor or font without square proportions you'll find your art looks squashed).
          Use a code editor like Notepad++) to check, hold CTRL and scroll down to resize the text.
      • Please post the art onto Pastebin.
        • Post it, then click "save" in the bottom-right, and link it. This is to make sure that spacing is preserved.
    • Choices
      • The choices should make at least a little sense given the situation.
        • If the user is faced with a mugger, don't have all of their choices be board games to play. That's beyond silly and a user's not going to have a clue which might be the right one.
      • It shouldn't be extremely obvious which choice is the right one.
        • On the other hand, of three of the choices involve sticking your hand in a blender and one involves playing the lottery it's too easy for the player to guess.
      • There should not be sub-choices.
        • After the player chooses a correct choice, they move on to the next person's story segment.
    -

    Let's say the last story segment ended up with you scaring away some masked man. Then somebody would post a segment like this.
     


  2. Vulpes Abnocto

    Former Staff Vulpes Abnocto Drinks, Knows Things

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    For those of us who like telling stories: How many characters can fit on a single page?
    Do you have any qualms about multiple-page entries?
     
  3. Nujui

    Member Nujui I need something to do.

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    I could probably come up with story and choices.

    Though ASCII art is something I'll probably have problems with.
     
  4. Sora de Eclaune

    Member Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    How do I create ASCII art? I do not understand much more than simple emoticons.
     
  5. Rydian
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    Member Rydian Resident Furvert™

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    Please note that web browsers are not good for making/testing ASCII art because they have a habit of collapsing spaces. An editor like Notepad++ is much better to work in.
     
  6. Vigilante

    Member Vigilante TempLurker

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    Kinda new type of homebrew as I can see because it s not all just playing instantly
     
  7. Sop

    Banned Sop groovy dude lmao

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    Can there be a part of the story where the main character meets me ant then gets molested by Micheal Jackson (No offense to anyone that likes mj)?
     
  8. Densetsu

    Former Staff Densetsu Pubic Ninja

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    Am I doing it right?
     
  9. Evo.lve

    Member Evo.lve All that you could be.

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    You're doing it right, but the new logo is so much cooler.
     
  10. Elvarg

    Banned Elvarg Zyzz™

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    The character meets a very big bulk guy big muscles and has to kill him bare fist?
     
  11. Arras

    Member Arras ★02

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    Are you supposed to add the ending text as well?
    Like: Choice one: Go north
    Are you supposed to add something like:
    You go north, fall in a pit and die? (A bit longer and more descriptive of course, but, well, you know what I mean)
    I might write a chapter when I have some time, but I suck at ASCII art >_>
    Oh, and when it says "provide an end", does that include gory deaths? (Not that I want to write one or something)
     
  12. Sausage Head

    Banned Sausage Head Lord Sausage LXIX

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    A monospace font is also nessecary when you want it in Notepad
     
  13. twiztidsinz

    Member twiztidsinz Taiju Yamada Fan

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    Nothing says ASCII art like an oldskool pirate group image:
    Warning: Spoilers inside!
     
  14. RoyalCardMan

    Member RoyalCardMan DS App Studio™ Developer

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    That is cool. Nice job!
    Why are we making "text" images? It seems like a cool idea, but why can't you just draw the images?
     
  15. jurassicplayer

    Member jurassicplayer Completionist Themer

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    Because he wants to use ASCII art. It IS a cool idea, and why would he need to draw the images?
     
  16. RoyalCardMan

    Member RoyalCardMan DS App Studio™ Developer

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    Oops, didn't get the ASCII part.
    I would gladly join the cause.
     
  17. Cid2mizard

    Member Cid2mizard GBAtemp Fan

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    @Rydian : Castello => Costello !!!
     
  18. Sterling

    Member Sterling GBAtemp's Silver Hero

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    Yea, Sop's borther.
     
  19. Sausage Head

    Banned Sausage Head Lord Sausage LXIX

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    Is this actually going to be serious?
     
  20. Rydian
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    Member Rydian Resident Furvert™

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    This is in the DS homebrew section, not the EoF.

    You'll also notice there's an actual download link with the actual alpha I showed screenshots ff earlier.
     

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