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Discussion in 'Wii U - Homebrew' started by aliaspider, Nov 6, 2016.
Thank you. I’ll try some things to see if I can get it to work.
retroarch using FBA 2012 I can not get screen rotation in game mercs, any solution?
can you help me with my icons they look like this
Download the Assets from the Online Updater in the app
my icons still look the same hmm ?
Be sure the directory for the assets is set correctly in Paths under Settings
[QUOTE = "creatorsbr, post: 8095981, member: 348353"] my icons still look the same hmm? [/ QUOTE]
What's new in SD and without the retro retro SD / media / assets.zip path, just extract it, it will work [/ QUOTE]
where do I look on YouTube to find a good guide to the complete setup of retroarch(videos are best for me)?
this needs to be done.
PS I love bezels "big fan of them"
Anyone know how to format the pendrive for the wiiu recognize in the retroarch in paste?
Still no audio/video filters?
I guess you could format the drive/usb pen on the wii u like a hard drive.
you can only use one drive with a wii u.
then ftp over to the wii u what you want on the pen(FTP you can explore files).
I do not think there is a wii u file explorer https://gbatemp.net/threads/file-manager-wii-u.458513/
Are USB wired controllers a thing yet or no?
Question: My games for ScummVm are all in a external HD, that I use on VWii ScummVm, but I dont know if is possible to make the WiiU core ready my USB. Normally, I use this same HD to play on retroarch cores for Turbo Duo games and Sega CD games, and even the PSP games on PPSSPP
— Posts automatically merged - Please don't double post! —
If counts, I'm using Dualshock 3
How do i set a wallpaper? Images won't even open...
set us retroarch controls like none, how to do to delete a configuration from the controls without it being by retroarch?
guess all of you moved to switch?
Not all of us, unfortunately, loading emulators isn't as user friendly on Switch.
Not all, I still use my Wii U daily, while my Switch is still waiting for that sweet coldboot exploit alongside a sigpatched sysnand from boot.
Though I dare to say that RA Wii U has gone to halt because:
RA Wii U has reached quite a comfortable, stable state.
There hasn't been any development for it in homebrew stuff, this includes probable new cores (like PSX or N64)
I know aliaspider did port PPSSPP to the Wii U, that one would do great as a RA core too, but PSX and N64 development will most likely be frozen on carbonite for ages, and the Wii U RA is already stable as it is.
I know I still use it, I just haven't found anything odd or worth a post here about it
Honestly I don't even want to hack my switch.
While homebrew is enticing due portability I have a faster portable already, and also I dislike how everyone is working into opening the floodgates to piracy.
While I do pirate old games, and pirated AAA games in the past, in the last few years I've realized that supporting the developers is important, mostly because I'm kind of a developer nowadays (even if the project I work at is free community support is the reason I keep going at it). Also I have such a huge backlog and so little time I really don't need to pirate
THIS! I still use my Wii U daily and RA has been incredibly stable for the Nintendo console emulators paired with nes/snes classic controllers. We all appreciate the hard work the devs poured into this port over the years to make the Wii U the most versatile Nintendo console. I'm sure plenty of us are ready to jump back into testing mode if the time ever comes for new features/cores! Thanks Radius, Aliaspider, gblues, and all others!
Yeah, I've kinda given up on the Wii U scene, devs simple have no interest in it anymore, N64 and PSX cores will never happen.
There is no reason for this though...
IT's not a con job, the money is there on bountysource noone has access to it.
Anyone can ask for a refund: https://github.com/bountysource/core/wiki/Frequently-Asked-Questions