Homebrew Official Retroarch WiiU (wip.)

Tomassi

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Hi guys, there are 494 pages on this thread now and I've not looked through all of them so, apologies, if this has been asked/answered before but does anyone know of a guide to playing Amiga games via Retroarch's core? What do I need to consider in doing this? I've heard kickstarters etc? Anyone able to clue me in?

Also, I'm interested in playing Spectrum games on there, how easy is that to do via the Fuse core?
 

ploggy

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Hi guys, there are 494 pages on this thread now and I've not looked through all of them so, apologies, if this has been asked/answered before but does anyone know of a guide to playing Amiga games via Retroarch's core? What do I need to consider in doing this? I've heard kickstarters etc? Anyone able to clue me in?

Also, I'm interested in playing Spectrum games on there, how easy is that to do via the Fuse core?
(I'll post it her too..)

Yep, any disk/tape Core is hard to setup but for Amiga its harder again since it uses config files. The config files are per game. I'll use Sensible Soccer as an example..

First your going to need to get yourself a Amiga Kickstart rom (I'm using 1.3 for Sensible Soccer) and place it somewhere on your SD Card.
Then get yourself a copy Sensible Soccer and place it Somewhere on your SD Card.
Then edit this Config file and place it in the same folder as your Sensible Soccer Game..

https://drive.google.com/open?id=1duOVhAEEh5aX7pv2zLR_zf_wwf5TcWzg

kickstart_rom_file=sd:/retroarch/system/kickstart/kickstart1.3.rom (Change this to the path of your Kickstart 1.3.rom)
chipmem_size=1
bogomem_size=2
use_gui=no
nr_floppies=2 (Change the number depending on how many Disks the Amiga game has)
cpu_type=68000
cpu_speed=real
cpu_compatible=true
ntsc=false
chipset=ocs
immediate_blits=false
gfx_linemode=double
gfx_framerate=1
sound_output=normal
sound_frequency=44100
sound_channels=mixed
sound_interpol=none
show_leds=true
floppy_speed=100
gfx_center_vertical=smart
gfx_center_horizontal=smart
gfx_color_mode=16
floppy0=sd:/Amiga/Sensible Soccer_Disk1.adf (Change these to the path of you Amiga Disks, and add more if there are more Disks)
floppy1=sd:/Amiga/Sensible Soccer_Disk2.adf

Once you've edited the Config file and it's in the same place as the Game you can load up Retroarch and boot your game..
Load content/Browse to the game and load the .uae file ;)
The game should boot up :)

Next the Emulator Controls..
ZL = Brings up the Joy select. (While in this mode you can swap Joy with "L" button, You can change the Mouse speed 1-6 with "R" button and swap to Mouse with "-" )
Y = bring the Amiga Emulator Menu. ("-" Enable Mouse)
A = Fire Button.
+ = Onscreen Keyboard.
ZR = Enable/Disable Sound.
D-Pad = Control Joy.

(Certain games require the Joy to be Swapped or a certain button to be Pressed on the Onscreen Keyboard to start etc.. You have to mess around with the settings yourself..) :P
It may look daunting at first but remember once you've got one game setup you can pretty much use that as a template for other games which would you'd only really need to change the Configs game name, number of disks and location ;) (in some rare occasions you may need to change the Kickstart.rom to a higher/lower version)
 

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(I'll post it her too..)

Yep, any disk/tape Core is hard to setup but for Amiga its harder again since it uses config files. The config files are per game. I'll use Sensible Soccer as an example..

First your going to need to get yourself a Amiga Kickstart rom (I'm using 1.3 for Sensible Soccer) and place it somewhere on your SD Card.
Then get yourself a copy Sensible Soccer and place it Somewhere on your SD Card.
Then edit this Config file and place it in the same folder as your Sensible Soccer Game..

https://drive.google.com/open?id=1duOVhAEEh5aX7pv2zLR_zf_wwf5TcWzg



Once you've edited the Config file and it's in the same place as the Game you can load up Retroarch and boot your game..
Load content/Browse to the game and load the .uae file ;)
The game should boot up :)

Next the Emulator Controls..
ZL = Brings up the Joy select. (While in this mode you can swap Joy with "L" button, You can change the Mouse speed 1-6 with "R" button and swap to Mouse with "-" )
Y = bring the Amiga Emulator Menu. ("-" Enable Mouse)
A = Fire Button.
+ = Onscreen Keyboard.
ZR = Enable/Disable Sound.
D-Pad = Control Joy.

(Certain games require the Joy to be Swapped or a certain button to be Pressed on the Onscreen Keyboard to start etc.. You have to mess around with the settings yourself..) :P
It may look daunting at first but remember once you've got one game setup you can pretty much use that as a template for other games which would you'd only really need to change the Configs game name, number of disks and location ;) (in some rare occasions you may need to change the Kickstart.rom to a higher/lower version)

Ok, you're right this does look a bit daunting!! Call me stupid, but when you say 'edit the config' file, where does that config files come from for different games, and how do I edit them?! :-)

The site I am looking at provides Amiga games in .adf format? Is that correct?
 

ploggy

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Ok, you're right this does look a bit daunting!! Call me stupid, but when you say 'edit the config' file, where does that config files come from for different games, and how do I edit them?! :-)

The site I am looking at provides Amiga games in .adf format? Is that correct?
I posted an example config file (.uae) for you to download and edit. You can edit the file with any text editor ;)
.ADF files are perfect, just place that config file in with them.
 

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I posted an example config file (.uae) for you to download and edit. You can edit the file with any text editor ;)
.ADF files are perfect, just place that config file in with them.

OK, so that example config file is exactly the same for any game, bar the amendments you mentioned. I then get that file, plus the .adf file and put them together in a folder named after the game, for example SWOS? Is that right? So, would this work for instance SD/AMIGA/SWOS/config and .adf file? And if the game has two 'disks' that one config file would be renamed for each disk, or it covers both disks? Sorry for all the questions!
 

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OK, so that example config file is exactly the same for any game, bar the amendments you mentioned. I then get that file, plus the .adf file and put them together in a folder named after the game, for example SWOS? Is that right? So, would this work for instance SD/AMIGA/SWOS/config and .adf file? And if the game has two 'disks' that one config file would be renamed for each disk, or it covers both disks? Sorry for all the questions!
Yes all config are basically the same except for those few changes.. Yes, That config covers all the SWOS disks as long as you add them at the bottom of the config example..

SD:/Path to SWOS Disk1.adf
SD:/Path to SWOS Disk2.adf
etc. etc.

If you tell me where on your SD card you have SWOS and where you put the Kickstart rom I can make you a Config file for SWOS you you can see what I mean :)

EDIT: for SWOS looks like you need Kickstart 2.0.rom ;)
 
Last edited by ploggy,

NANASHI89

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RetroArch 1.7.1 is now available. But I don't see it on the Wii U Homebrew Shop.
How do I contact them, to see if they can add it?

Sent from my SM-T280 using Tapatalk
 

Tomassi

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Yes all config are basically the same except for those few changes.. Yes, That config covers all the SWOS disks as long as you add them at the bottom of the config example..

SD:/Path to SWOS Disk1.adf
SD:/Path to SWOS Disk2.adf
etc. etc.

If you tell me where on your SD card you have SWOS and where you put the Kickstart rom I can make you a Config file for SWOS you you can see what I mean :)

EDIT: for SWOS looks like you need Kickstart 2.0.rom ;)

I'm actually at work :D so can't do anything with it at the moment, but intend to this evening or the weekend. With regards the Kickstart, is there a list of which games require which kickstart? So if I got my hands on all of them, I could just drag and drop them into each individual game folder? Is that kind of how it works??
 

ploggy

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I'm actually at work :D so can't do anything with it at the moment, but intend to this evening or the weekend. With regards the Kickstart, is there a list of which games require which kickstart? So if I got my hands on all of them, I could just drag and drop them into each individual game folder? Is that kind of how it works??
If there is I've never seen one, for me its a bit of trial and error :P
No probs mate. If you get stuck later just post your PAths for roms/adf and I'll make a test .uae config for ya ;)

-----

I have noticed with SWOS I cant control the players once the game starts?
Controls work fine when setting up the teams in the menus just once it actually gets ingame the players seem to play by themselves :P I never played this game way back when so maybe there's an option for CPU v CPU that I need to change? I dunno..
But yeah, as for speed the gameplay, it's perfect ;)
 
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If there is I've never seen one, for me its a bit of trial and error :P
No probs mate. If you get stuck later just post your PAths for roms/adf and I'll make a test .uae config for ya ;)

-----

I have noticed with SWOS I cant control the players once the game starts?
Controls work fine when setting up the teams in the menus just once it actually gets ingame the players seem to play by themselves :P I never played this game way back when so maybe there's an option for CPU v CPU that I need to change? I dunno..
But yeah, as for speed the gameplay, it's perfect ;)
Hey Ploggy, do you know if PrBoom is still borked? :lol:
I noticed the one I have is too, but haven't got a chance to test the latest nightlies, I'm arriving damn late from work due to overtime courses and stuff, I get home DOA.
 

ploggy

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Hey Ploggy, do you know if PrBoom is still borked? :lol:
I noticed the one I have is too, but haven't got a chance to test the latest nightlies, I'm arriving damn late from work due to overtime courses and stuff, I get home DOA.
Dunno I can check though.. BRB :P

--------------------- MERGED ---------------------------

Dunno I can check though.. BRB :P
Still Errors out :( interestingly its a different error to the last one.
PrDoom 22.02.18.jpg
 
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ShadowOne333

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Dunno I can check though.. BRB :P

--------------------- MERGED ---------------------------


Still Errors out :( interestingly its a different error to the last one.
View attachment 115230
Hahah awesome, thanks dude :P
It might still be related to WAD file loading.
I just noticed there hasn't been any more commits since last time I brought it up lol.
So yeah, until next commit :P

I'll open an issue report on PrBoom's Github with your error though :)
 
Last edited by ShadowOne333,
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Tomassi

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If there is I've never seen one, for me its a bit of trial and error :P
No probs mate. If you get stuck later just post your PAths for roms/adf and I'll make a test .uae config for ya ;)

-----

I have noticed with SWOS I cant control the players once the game starts?
Controls work fine when setting up the teams in the menus just once it actually gets ingame the players seem to play by themselves :P I never played this game way back when so maybe there's an option for CPU v CPU that I need to change? I dunno..
But yeah, as for speed the gameplay, it's perfect ;)

Thank you for all your help man! I can't wait to try and get it set up!

With regards SWOS, if I recall, you press once on the team to make it CPU (red), and twice to make it Human controlled (blue)? Maybe thats why you're having issues? Hopefully its just that anyway!
 
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ploggy

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Thank you for all your help man! I can't wait to try and get it set up!

With regards SWOS, if I recall, you press once on the team to make it CPU (red), and twice to make it Human controlled (blue)? Maybe thats why you're having issues? Hopefully its just that anyway!
Ahh, that may very well be the case then :P thought I was going crazy..
 
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ShadowOne333

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Damn that was fast :) I may report a few niggling issues I've been having recently too ;)
Jump right ahead, dude. ;)
I am quite curious about PrBoom's latest commits to be honest.
The ability to load up PWAD and having DEH file support is amazing, since that would mean finally being able to load many of the Doom mods which require DEH and PWAD loading.
The one I am mostly interested in is Wolfendoom, as that would finally bring Wolfenstein 3D to RetroArch without having to rely on DosBox and the obnoxious keyboard mappings of it :P

If someone knows how to setup WolfenDoom through PrBoom, please let me know, I'd be really thankful!
 
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