if i boot fb alpha (no pgm no psikyo) wich platforms are supported?Cave is supported by the Final Burn Alpha emulator.
@RunningSnakes Please send me the results of your test when you have finished.@SaulFabre
Ok. I've tested Ultimate Winter Games & Super Monkey Ball Jr. through both Homebrew Channel & my Forwarder Channel.
Game Boy Model = Autodetect
Frameskip = fixed_interval
Frameskip Threshold (%) = 33
My very 1st test was through HBC testing Ultimate Winter Games. When exiting game to HBC, my Wii hung up.
Now after testing both games through HBC & Forwarder a dozen more times, I am experiencing no issues with the above settings saved. I am also loading other games within the same play session with no issues.
It is very strange I had the hang issue on first exit and I cannot recreate the issue. I'll test more & post results.
I know. I saw that supposedly is caused by an obsolete config.cfg file which is causing conflict with the new update of the core.@SaulFabre
I've tested several games with different frameskip settings. I have not experienced any freezing or crashing.
I am testing with latest November 05 2021 core.
i don't think soand mame core cant run other cave roms?
some basic arcade machines (such from the games Pac-Man, The Simpsons, etc.)if i boot fb alpha (no pgm no psikyo) wich platforms are supported?
@RunningSnakesPSIKYO compatible ROMs...
dragnblz.zip
gnbarich.zip
gunbird.zip
hotdebut.zip
mjgtaste.zip
samurais.zip
soldivid.zip
sbomber.zip
s1945ii.zip
tengai.zip
Will be amazing to get an Fs-UAE launcher for PS4...I am open to the idea. Do you have a suggestion or request?
anyplan to update stand-alone emulator releases?May 7, 2022
-Bugfix: 3DS input is always hardcoded when the menu is enabled.
May 6, 2022
-Added: 3DS Controller support (from: https://github.com/extremscorner/emgba)
-Added: Native Control Stick setting.
-Added: CPU filters from main RA - normal2x_height and normal2x_width.
-Updated: SNES9x2005plus/2010 cores to latest.
Note1: "Native Control Stick" is to increase compatibility with 3rd party controllers.
For example a PS2 to GC adapter with the stick 'down' gets read as 'up' -- With this
setting the values get read like normal and makes the stick work correctly (at least in-game.)
Note2: 3DS as controller is a bit picky in RA because loading a rom resets everything,
it kills either the thread or network connection, so in other words you must either:
load a game via arguments with the setting pre-enabled, OR turn on the setting and THEN load
the game, which will only work on the current game, and will require a core reload to use again.
Note3: The new CPU filters can come in handy, for example widescreen modded Genesis games
can have normal2x_height to maintain a perfect 2x scale vertically, and filter horizontally
which ends up looking about as good as regular normal2x but is much faster.
Yes, very soon.@RunningSnakes
theres an updated ra-hexaeco on May 7, 2022
anyplan to update stand-alone emulator releases?
yes but SuperrSonic maybe forgot to update some problematic cores: PicoDrive (still some slowdown on 32X/32X CD games and SRAM broken), PokeMini, Handy, WSwan (doesn't load savestates and some crashes occurs), and others.@RunningSnakes
theres an updated ra-hexaeco on May 7, 2022
anyplan to update stand-alone emulator releases?
Yeah i know it's offtopic but @SuperrSonic time ago added fceumm-mod by Tippek to RA-HEXAECO for support a romhack made by Corpse Grinder "Super Mario Bros. 1/3".
Read:
@SuperrSonic
But on December 23, 2021 this got updated for support the new 1.1 version of the SMB 1/3 romhack.
On latest RA-HEXAeco that fceumm-mod core didn't got updated, because when tried that core with the new version of this and it loaded but it is unplayable due to severely corrupted graphics.
It only works with 1.0 of that romhack, which it's a shame because 1.1 has bugfixes and other changes, as i've explained in this post on GitHub: https://github.com/SuperrSonic/RA-SS/issues/42
If you want to test that new code of Tippek's repo with 1.1, PM me and i will send the 1.1 file.
(I couldn't compile the new core by myself )
Thanks!
Thats good news, cant waitClose to releasing an update within the next day or two.
I love Hexaeco but the Official RA has become something next to great, so i decided to use the Official RA cores for this project.
I added ZX Spectrum fuse and Amstrad cap32 but these emulator cores require Classic Controller to work properly. Also added both Atari 2600 and Atari 7800 all with forwarder channels.
You will see i have created another apps directory folder named "ra-modified" with a forwarder channel where i use All other RA cores without their own channel. You can use this folder for all cores that you download from my links. It is nothing more than another path folder that has no conflicts with the Official RA without modifications and also has it's own forwarder channel.
This is how i use RA now days.
Hexaeco-SS is not forgotten. FBA, MAME, CPS1, CPS2, Neo Geo will still be using the updated SuperrSonic cores.
If i use this updated ver can i deleted old config files?Updated & New Emulator links are up. Post if you experience any issues.