ROM Hack [Request] Xenoblade Chronicles 3D Save Editor

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Save File Features

- Unlimited tokens for Collection Mode
- Unlimited Points for Skills
- Bond with all characters (Except Fiora, cause fuck her)
- Max Money
- Level 80+ on all Chars

There are 3 save files, one is at the point before the final boss, the other is just after the credits, and the third is after choosing all the good stuff to keep and trash all the bad ones.

How to use? SVDT or SDM

I hate to be the newb here but which one is the one to just start a new game plus with all that and I am not sure what you mean on how to import the save files. I have a digital copy of the game. And I am new to all the homebrew stuff I literally just got it working yesterday so I am sorry for being that girl.


I got an idea couldn't you use power saves on a game use the JKSM save and send it as that file and people could export it to their game? I actually just did that with Fire Emblem eaches: SOV
 
Last edited by Konekogirl,
I hate to be the newb here but which one is the one to just start a new game plus with all that and I am not sure what you mean on how to import the save files. I have a digital copy of the game. And I am new to all the homebrew stuff I literally just got it working yesterday so I am sorry for being that girl.


I got an idea couldn't you use power saves on a game use the JKSM save and send it as that file and people could export it to their game? I actually just did that with Fire Emblem eaches: SOV

Export your Xenoblade save with JKSM, replace that data with the save you downloaded. If I remember right Xenoblade has a few file slots so one with be the new game plus file
 
Export your Xenoblade save with JKSM, replace that data with the save you downloaded. If I remember right Xenoblade has a few file slots so one with be the new game plus file
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!! I am so sorry I get oblivious sometimes and ppl get mad at me. LOL I have been really air headed with this new medication so thank you for explaining :)
 
There's no possible way to convert a Xenoblade 3ds save to Wii format correct?
That's what I was told but it might be possible. Awhile back I wanted to check if Mumkhar/Dickson still had a 'playable' moveset if you made them your active character. Wound up just hex editing but the character values were the same. I think it's just one of those things where it could be done with work but we have the basic tools/knowledge for editing so no one has bothered.
 
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That's what I was told but it might be possible. Awhile back I wanted to check if Mumkhar/Dickson still had a 'playable' moveset if you made them your active character. Wound up just hex editing but the character values were the same. I think it's just one of those things where it could be done with work but we have the basic tools/knowledge for editing so no one has bothered.

As you said it should be possible, I'm betting the structure itself is even the same but 3DS is Little Endian and Wii is Big Endian, just need to know the correct bytes to convert without breaking stuff.

Problem is, is it worth the effort for the few people who would actually use it.

Would interest me, I've only played like an hour on 3DS then wonder why I'm not just using Dolphin, if I could go back and fourth that would be great.
 
Save File Features

- Unlimited tokens for Collection Mode
- Unlimited Points for Skills
- Bond with all characters (Except Fiora, cause fuck her)
- Max Money
- Level 80+ on all Chars

There are 3 save files, one is at the point before the final boss, the other is just after the credits, and the third is after choosing all the good stuff to keep and trash all the bad ones.

How to use? SVDT or SDM
Might you still happen to have this save available and could reupload, by any chance? Thanks in advance.
 

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