Homebrew [Request] super mario maker 3ds

Yes, but as i said before, i will make the editor, but prolly not saving the map in the right format (exams and a job etc...)
That's completely fine I guess, as I know that someone will definitely 'modify' it so that it can save the map, you will make it open source right? :)
 
@Tjessx Got any success? :)
I've been trying to setup the development environment again, and it should work.
However i can't compile an old library of mine which pretty much handles all the graphic stuff.
Gonna try again in a few minutes, and else it'll be for the weekend.
I'm in the middle of my exams btw
 
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I've been trying to setup the development environment again, and it should work.
However i can't compile an old library of mine which pretty much handles all the graphic stuff.
Gonna try again in a few minutes, and else it'll be for the weekend.
I'm in the middle of my exams btw
Okay, thanks for trying that out, and good luck for your exams! :)
 
Ok the framework works again, however, i had to put together pieces from different versions, and there is some previously fixed bugs that i need to fix again before i can start on this. will take the entire weekend probably, i think i can get started next week friday.
Edit: I think i fixed all the bugs,
However i might implement sf2dlib in it since it uses GPU, and mine doesn't
 
Last edited by Tjessx,
Ok the framework works again, however, i had to put together pieces from different versions, and there is some previously fixed bugs that i need to fix again before i can start on this. will take the entire weekend probably, i think i can get started next week friday.
Edit: I think i fixed all the bugs,
However i might implement sf2dlib in it since it uses GPU, and mine doesn't
So, that's a good news right? :)
Also, does implementation of sf2dlib takes time?
 
@Tjessx Any updates? Also, will it be even more easier for you to make this since SDK tools can be downloaded by us now more easily?
 
Working on some final features of my framework before i can start, some work came up before i could work further on it
 
I think even though it's coming to the 3DS anyway, this homebrew should still be made (with an export option that lets you mod the levels with the files).
 

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