There. That's the version I wanted to use, I tried several different scenarios. Changing items only, changing money only etc. All result in a corrupted unplayable file.
Can you attach a copy of the original file, before attempting modifications?
There. That's the version I wanted to use, I tried several different scenarios. Changing items only, changing money only etc. All result in a corrupted unplayable file.
Sure. I believe this is it.
Thanks alot man, works nowShould be fine now. I've updated the linked file.
Should be fine now. I've updated the linked file.
Sorry for double post. Is it possible to add key items to your editor or is that game breaking?
I see. Thanks for the info I was trying to find a workaround for getting Zeus early without having to play through the game twice. A man can dream.I don't know where in the save file these are kept, or what the in-game effects could be if they were present ahead of time (perhaps none).
I see. Thanks for the info I was trying to find a workaround for getting Zeus early without having to play through the game twice. A man can dream.
I haven't played the game - what's Zeus?
Exactly. Is there a way to prevent this overflow from happening?
Sorry for double post. Is it possible to add key items to your editor or is that game breaking?
I see. Thanks for the info I was trying to find a workaround for getting Zeus early without having to play through the game twice. A man can dream.
Hi I used your editor and I'm also getting a data corrupted error.
I modified the SP to 999, and gave 2 items and maxed the gold out, Thats it.
--------------------- MERGED ---------------------------
Sorry here is a new file.
I don't sadly, I overwritten my original save file(dumb move, lesson learned) with the modified one.
I've figured this out. The release version won't allow your equipped Sub Persona's Bonus HP/SP to push the total HP/SP beyond 999 (the game's hard-coded max).
I've added support for key items. I don't think they are game breaking, and I haven't managed to break the game in my tests, but I haven't played from beginning to end, so your mileage may vary.
At the very least, non-plot key items should be safe to use.
It would be very helpful if someone could share a very advanced save, with the intent of generating fully drawn maps.
Your editor is no longer in the download section so I can't test out the changes.
Is it possible to allow your editor to modify character levels?
To either increase or decrease them so that I can obtain the pre - determined stats for that level?
I want this for my new game plus file since levels carry over....I want to be able to nerf my power level when replaying. And registered persona can be resummoned at any level so it shouldn't be a problem.
I'll upload my save file when I finish the game so you can have access to maps....hopefully I be able to complete it relatively soon but you know, real life sometimes intervenes.
Thanks in advance, you have already been a tremendous help.
This is intentional. I'll release it tomorrow.
It is, but it's pointless to do so, because...
...stats are granted on level-up, not based on your current level. So if you modify your character to become level 99, you'll still have the same HP and stats as before (unless you modify them as well, of course).
You can just adjust your HP/SP/stats accordingly, but if you want to, I can add the option to edit the level and experience as well - just know it'll be placebo and you'll still have to modify the stats, etc.
Don't stress about it. Whenever I get one (if I do), I'll use it to make some map unlock feature, but there's no hurry or anything.
You're welcome.
Ok. I don't mind having to modify the stats myself. My issue is that I don't know what the growth rates are (stats per level). I guess I can just reset the main character to level one and start from there. Those stats are available so I can do an edit.