I can't help but notice there's a dearth of ROM data notes about Kid Icarus Uprising. Particularly combat data. There are deciphered patterns like how the damage changes over distance is basically linear, but generally, no raw data or such to back this up. I'm not sure how to decrypt the ROM efficiently enough, but I'd like to see both of the following be dug up from the ROM itself: *The damage formula, and how each and every detail plays into it *Weapon type/attack stats, such as homing, damage output, hitbox values, etc. At the very least, it could help make sense of what the developers were thinking, even if some weapons like the Samurai Blade scream developer favoritism. If the latter would inevitably need an editor, I'd also be for the ability to hack in a way to have a variable armor-piercing value into each attack in the game that would subtract from each defensive boost, as a way to better improve weapon balance should the need arise.