Yeah, now I can finally get the play Benefactor - and hopefully finish it this time, I nearly completed it on the old Amiga 500/1200 - but the wife broke the computer intentionally as she said I paid it more attention than her .
- fixed crash when booting a floppy with floppy speed >1x
- fixed inconsistencies in menu navigation
- enabled long filename display in file browser (hold Triangle or X to show it)
- fixed an issue where HD Dir could not be selected unless Boot HD was set to OFF
- removed legacy code and data files that were not needed
I fixed the interrupt 6 bitmask. Now Marvin's Marvellous Adventure AGA can be started. Thanks to Toni Wilen at the http://eab.abime.net forum for telling me how to fix the bug.
I improved keyboard handling. Now Celtic Legends can be started. On Switch, I also improved single/dual joycon mode switching. Thanks to Toni Wilen for help fixing the keyboard bug.
Thanks to my supporters on Patreon: Andyways, CountDuckula, Jesse Harlin, Matthew Machnee, and RadicalR.
Changes in this version
1.80
- improve keyboard input (fixes Celtic Legends)
- on Switch, improve single/dual joycon mode switching
Buttons can now be mapped to load or save state and to speed up mouse. Custom control mappings are now populated with sensible defaults. Additional bios kickcustom.rom can now be used.
Changelog
=======
1.81
- allow higher CPU speed hack (for Alien Breed 3D)
- allow optional custom kickstart named kickcustom.rom (for 3.1.4 etc.)
- buttons can now be mapped to quickload/quicksave for fast savestates
- a button can be mapped to "fast mouse", hold it down to speed up mouse
- "slow mouse" or "fast mouse" buttons now also affect touch and real mice
- populate custom controls with sensible defaults instead of all blank
Directional buttons can now be held down for faster menu navigation. On Switch, eight controllers can now be mapped, useful for >4 players like in Masterblaster, or Achtung Die Kurve. On VitaTV, of course, a bluetooth keyboard could be used to control players larger than 4.
Changelog:
1.82
- support up to eight controllers on Switch
- allow faster menu navigation by holding down directions
I fixed hotkeys causing game inputs in some cases. The stick and dpad can now be mapped separately. This is useful for games that use many keys, like Exile.
Changelog
1.83
stop hotkeys from affecting game controls in some cases
always allow left stick to control on screen keyboard
On Switch, I added automatic 1080p support in docked mode. The menu font can now be changed, thanks to wronghands for new fonts. I also added savestate/config file management options.
Changelog:
1.84
implement config load with dialog, config save as, and config delete
I added a thumbnail display for savestates. Savestates are now always located in `saves`, and thumbnails are in `thumbs`. I also fixed some visual inconsistencies and typos in the menu.
Changelog:
1.86
implement thumbnail previews for savestates
savestates are now always stored in the saves folder, never in the rom folder
Thank you for this great emulator.Never thought it would be so easy to play amiga games on a console.
Most games have only sound in Intros.Is that original on Amiga so?Or the Emulator?Or my fault?
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