Homebrew [Release] Super Haxagon

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Haven't tried yet as I was out all day yesterday. I'm quite sure it's in the proper folder though, as Freeshop also is inside 3ds/data. The game auto-created the Haxagon folder and it created the one file too, and that's where I put the wavs at
Did you dump your DSP Firm?

EDIT: Forgot to add something. Did you download the soundless version of this game? There are two different versions. The bigger one (around 3 MB) is the version with sound support.
 
Last edited by Zekamon,
I think there is absolutely no difference because I copied them without doing anything to the music. It works perfectly.
I had to make it mono in order to make the audio work since it wasn't working with stereo. Don't know what this "dsp firm dump" nonsense is.
 
I had to make it mono in order to make the audio work since it wasn't working with stereo. Don't know what this "dsp firm dump" nonsense is.
You have to dump the DSP Firmware in order to have sound and music in Homebrews.
 
I don't remember doing that any time, but it works anyway... is this in .3dsx homebrews or .cia ones? I've had sound in both
It should be only on CIA Homebrews but maybe it's only needed if you install A9LH and CFW later than others.
 
You have to dump the DSP Firmware in order to have sound and music in Homebrews.
DSP is dumped yes, and the version I downloaded was also the larger 3mb version. I'm about to try [S]@TimX24968B[/S] 's suggestion and convert the audio to mono

Edit: Ignore everything. Apparently I'm dumb and downloaded the music wrong. I saved them by doing right click>save as. It downloaded using the .wav extension but the files were very small, like 40 KB small. Downloaded them the proper way and they worked first try. No converting to mono, no renaming. Perfect. Thanks for the awesome port!
 
Last edited by anthonyplep,
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Hello!

I've currently been testing around with, the old music from the original Super Hexagon
I converted everything to WAV, Mono, and i made sure that the names actually fitted, with the files on the SD, it worked before

But now when I try to run them, i just get the loud beeping noise.

Any idea how I could fix it?
 
Thi is most likely one of my most played 3ds games now! Its's so good!!! I'm also making my second level in the editor right now.
 
I can't get the music to work for the life of me. Yes the provided music works. But I can't make my own. first I exported it as wav files with audacity, then I read it had to be 16 bit PCM unsigned, audacity didn't have that so I tried 16 bit PCM signed, still didn't work. Then I found out about ffmpeg, and tried exporting with that, but you can't export it as wav AND 16 bit pcm unsigned, the only unsigned type it can do with wav files is 8bit pcm unsigned.

so,
1: How do I convert my audio files to 16bit PCM Unsigned wav's
2: Can't you just program it to use a more common file type like mp3? (Yes I know wav's are common, but not for your everyday average home user, so I don't count them as common.)
 
I can't get the music to work for the life of me. Yes the provided music works. But I can't make my own. first I exported it as wav files with audacity, then I read it had to be 16 bit PCM unsigned, audacity didn't have that so I tried 16 bit PCM signed, still didn't work. Then I found out about ffmpeg, and tried exporting with that, but you can't export it as wav AND 16 bit pcm unsigned, the only unsigned type it can do with wav files is 8bit pcm unsigned.

so,
1: How do I convert my audio files to 16bit PCM Unsigned wav's
2: Can't you just program it to use a more common file type like mp3? (Yes I know wav's are common, but not for your everyday average home user, so I don't count them as common.)

okay after this I did get it to work , by changing the names of my files to the same ones in the GitHub folder, but now I have the problem of: the audio sounds like crap. It's very fuzzy and kinda crackly.
 
Any chance this is still being worked on? This is by far my favorite homebrew game, and I've been playing it a few times a week ever since release. It's so good
 

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