I think there is absolutely no difference because I copied them without doing anything to the music. It works perfectly.try making the audio mono see if that helps
I think there is absolutely no difference because I copied them without doing anything to the music. It works perfectly.try making the audio mono see if that helps
Did you dump your DSP Firm?Haven't tried yet as I was out all day yesterday. I'm quite sure it's in the proper folder though, as Freeshop also is inside 3ds/data. The game auto-created the Haxagon folder and it created the one file too, and that's where I put the wavs at
I had to make it mono in order to make the audio work since it wasn't working with stereo. Don't know what this "dsp firm dump" nonsense is.I think there is absolutely no difference because I copied them without doing anything to the music. It works perfectly.
You have to dump the DSP Firmware in order to have sound and music in Homebrews.I had to make it mono in order to make the audio work since it wasn't working with stereo. Don't know what this "dsp firm dump" nonsense is.
I don't remember doing that any time, but it works anyway... is this in .3dsx homebrews or .cia ones? I've had sound in bothYou have to dump the DSP Firmware in order to have sound and music in Homebrews.
It should be only on CIA Homebrews but maybe it's only needed if you install A9LH and CFW later than others.I don't remember doing that any time, but it works anyway... is this in .3dsx homebrews or .cia ones? I've had sound in both

You have to dump the DSP Firmware in order to have sound and music in Homebrews.

If I knew how to implement an ogg stream into the DSP audio player I'd be able to solve all of this!
Gah, maybe some day...


I can't get the music to work for the life of me. Yes the provided music works. But I can't make my own. first I exported it as wav files with audacity, then I read it had to be 16 bit PCM unsigned, audacity didn't have that so I tried 16 bit PCM signed, still didn't work. Then I found out about ffmpeg, and tried exporting with that, but you can't export it as wav AND 16 bit pcm unsigned, the only unsigned type it can do with wav files is 8bit pcm unsigned.
so,
1: How do I convert my audio files to 16bit PCM Unsigned wav's
2: Can't you just program it to use a more common file type like mp3? (Yes I know wav's are common, but not for your everyday average home user, so I don't count them as common.)
