Python is much, much friendlier in terms of cross-platform, scripted use, and modifiability. Especially when you get the people who use .NET 5.0 or whatever when they don't even need it. 3.5 or 4.0 gives the best compatibility with Mono and similar. Plus compiling your program to do something different means installing an IDE I might not have. But in any case, I absolutely *despise* .NET apps, they're never fun to deal with for me. I only barely got png2bclim working properly in Mono because they used a mystery DLL which I had to track down the source to.Are you using XP? Is your .net framework up to date?
Also, you have guaranteed 16 bytes leeway in file size. Possibly even 32. AND in the original archive, not all files are compressed, but my app automatically compresses ALL patched files. So you might even be saving more space than you think. Though there isn't any easy way to know.
Also, it's not coded in python because I suck at python lol
EDIT: As expected, zlib64.dll isn't mapping properly, I might see if I can fix that so you can have a .config to ship with for Mono users
Last edited by shinyquagsire23,







