Hacking [Release] PS-Phive! (ForPS4 6.72) Exploit Host Menu

alibax25

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@Leeful I Added Goldhen v2.0b2، Orbis Toolbox And GTA V 1.38 Mod Menu To The Self Host But I Couldn't Add Sleirsgoevy's Latest Exploit On To It.

PS: After Loading Goldhen When You Enter The Host Page Exploit Runs Everytime. I Don't Know How To Fix It.

ww__w15.zippyshare.__com__/v/o9NKwrjF/file.html (Selfhost With Goldhen. remove__)
 
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RobbieTheELK

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@Leeful I Added Goldhen v2.0b2، Orbis Toolbox And GTA V 1.38 Mod Menu To The Self Host But I Couldn't Add Sleirsgoevy's Latest Exploit On To It.

PS: After Loading Goldhen When You Enter The Host Page Exploit Runs Everytime. I Don't Know How To Fix It.

ww__w15.zippyshare.__com__/v/o9NKwrjF/file.html (Selfhost With Goldhen. remove__)
How did you do it?

I am using the Self Host too, got the GoldHen 2.2 bin Files but where do I paste them?
I pasted them in the /Files structure and ran the self-host, couldnt see Goldhen as option
 

godreborn

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How did you do it?

I am using the Self Host too, got the GoldHen 2.2 bin Files but where do I paste them?
I pasted them in the /Files structure and ran the self-host, couldnt see Goldhen as option
easiest way to update a self-host is to rename the updated payload to the same thing as one of the payloads already on the self-host. just dumping goldhen 2.2.1 into a folder won't do anything. it won't even be cached.
 
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RobbieTheELK

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easiest way to update a self-host is to rename the updated payload to the same thing as one of the payloads already on the self-host. just dumping goldhen 2.2.1 into a folder won't do anything. it won't even be cached.
Ive got a Folder with GoldHEN 2.1.2
  • 8 .Bins Inc 6.72.bin
  • 1 README.md
  • 1 CHANGELOG.md)

I also have the original 6.72 Self Host Exploit Folder

  • Exploit-Host-Server_v1.3.exe
  • Index.html.
  • offline.cache
  • > In Sub Folder:
    • Have 50 files, .js, .bins, .js, etc

What do I do with the Goldhen to import them to the self-host pls?
 

godreborn

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just rename goldhen 2.2.1 to whatever goldhen 2.1.2 is and overwrite the file. the text for goldhen won't change, but it will be the newest version of goldhen.
 

Maupiti

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Ive got a Folder with GoldHEN 2.1.2
  • 8 .Bins Inc 6.72.bin
  • 1 README.md
  • 1 CHANGELOG.md)

I also have the original 6.72 Self Host Exploit Folder

  • Exploit-Host-Server_v1.3.exe
  • Index.html.
  • offline.cache
  • > In Sub Folder:
    • Have 50 files, .js, .bins, .js, etc

What do I do with the Goldhen to import them to the self-host pls?
If you edit the index.html with notepad ++ for example, you can rename GoldHen to the correct name showing in the menu
 
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RobbieTheELK

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just rename goldhen 2.2.1 to whatever goldhen 2.1.2 is and overwrite the file. the text for goldhen won't change, but it will be the newest version of goldhen.
My Goldhen 2.2.2 folder is in a different folder, say C:\Downloads\GoldHen.
my Self-Exploit is in D:\Games\PS4SelfHost and all the files are there.
Do I just drag and drop the contents of Goldhen into the SelfHost folder?
 

godreborn

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My Goldhen 2.2.2 folder is in a different folder, say C:\Downloads\GoldHen.
my Self-Exploit is in D:\Games\PS4SelfHost and all the files are there.
Do I just drag and drop the contents of Goldhen into the SelfHost folder?
No, rename the latest goldhen bin file to one of the Golden bin files names for your self host.
 
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