Homebrew [Release] DrawAttack - networked drawing game

  • Thread starter Thread starter TheCruel
  • Start date Start date
  • Views Views 84,205
  • Replies Replies 519
  • Likes Likes 55
This is a pretty original idea and it looks like a lot of fun! Awesome job!

I'd LOVE to try this once you allow for more players. Will we be able to host our own servers as well?
 
I'm wondering what this looks like in a packet dump, but I accidentally removed MenuHax :(
 
EDIT: Just said something dumb up here.

Anyways, anyone here want to try it? It seems that I'm the only one online.
 
Last edited by farias0,
Absolutely Amazing! My younger brother and I both use this app. Was a blast! Looking forward to future updates!
 
I'd LOVE to try this once you allow for more players. Will we be able to host our own servers as well?
Maybe you misread, but the server has a minimum of 2 players. The maximum will probably be around 16 due to screen space, but there is no maximum at the moment.

And you could easily run your own server on linux, only real dependency you need installed is SFML (and I probably could recode so you don't need it in the future). I'll upload server binary maybe on next release. Then you pretty much just run:

Code:
./DrawAttack-server 5000 words.txt

That will run your server on port 5000 using the word list like this one.

I think I will use a centralized server list on Github which the game will fetch, but also allow users to add in custom IPs. So people could run their own foreign language servers (Server is just English right now) and maybe themed-based servers, like ones with just videogames-based words, or just Pokemon related terms, movie titles, etc.
 
  • Like
Reactions: Games&Stuff
Ya, will add some reporting button for people that don't play the game properly (e.g. write out the word in letters). Then maybe if enough people report the same person, they will be kicked.

Btw, on the left side of the input box on the bottom screen, do you get a weird pixel color out of place?

Also, think I may have found a bug that will keep booting the same player when the ping timeout once. Looking into it.
 
There is so many
Ya, will add some reporting button for people that don't play the game properly (e.g. write out the word in letters). Then maybe if enough people report the same person, they will be kicked.

Btw, on the left side of the input box on the bottom screen, do you get a weird pixel color out of place?

Also, think I may have found a bug that will keep booting the same player when the ping timeout once. Looking into it.


Well I know I do that but I figured out the pass button

and umm yes I did see a pixel on my screen by the input

And sweet as man
 
Maybe you misread, but the server has a minimum of 2 players. The maximum will probably be around 16 due to screen space, but there is no maximum at the moment.

And you could easily run your own server on linux, only real dependency you need installed is SFML (and I probably could recode so you don't need it in the future). I'll upload server binary maybe on next release. Then you pretty much just run:

Code:
./DrawAttack-server 5000 words.txt

That will run your server on port 5000 using the word list like this one.

I think I will use a centralized server list on Github which the game will fetch, but also allow users to add in custom IPs. So people could run their own foreign language servers (Server is just English right now) and maybe themed-based servers, like ones with just videogames-based words, or just Pokemon related terms, movie titles, etc.
Ah, yes, I misread. I don't have a 3DS on me right now but I'll give the .cia version a shot as soon as I get home. Thanks!
 
Nice work, have been curious how this would turn out.
Looks really nice!
 

Site & Scene News

Popular threads in this forum