i love your work mid-kid what is the changelog for rev 24?i go install this
I still want to finish this project. Won't throw it away just because I want to work together with rxTools.
So there goes an update. You can now select patches in a neat menu.
About the collab, it first needs to be easier to contribute to rxTools, this means for one creating a sound build system. I'll be looking into it, though everyone can of course help.
Is there a way to make the patch setting permanent after a reboot.
Otherwise, I see no point in it versus how you had the menu in v23 (it's more tedious in v24)
Keep up the good work
MSET 9.x also working on N3DS or not @mid-kid ?
Not even brahma is working on N3DS. Well, yes, you can get into the menu and all, but it doesn't boot as far as I'm aware. I haven't heard anything from @AtlanticBit since.
While I'm glad that you're going to continue to work on CakesFW, I am looking forward to your work on rxTools. Perhaps one day we'll see the cakes implemented into rxTools. When that day comes, I have a suggestion for a new name and symbol for the project. It shall be called rxCakes, and its symbol would be a piece of cake sitting on a prescription pad with the Rod of Asclepius in the cake as a lit candle.
I swear I'm working on it tho(even harder, I need my amiibos xD)Not even brahma is working on N3DS. Well, yes, you can get into the menu and all, but it doesn't boot as far as I'm aware. I haven't heard anything from @AtlanticBit since.
Are you sure ? Pasta use brahma on new 3ds ?Not even brahma is working on N3DS.
Are you sure ? Pasta use brahma on new 3ds ?
Yeah ok thats what I thought tooFrom what I learned, it was the first public, open source and 100% working ARM9 exploit that supported both N3DS and O3DS. It works on my N3DS, didn't cause a single freeze so far.
Grab a Pasta, take the launcher.dat, toss it in SD:/Brahma and try launching it.Are you sure ? Pasta use brahma on new 3ds ?
Grab a Pasta, take the launcher.dat, toss it in SD:/Brahma and try launching it.
Spoiler alert: It should work. (At least, 1.1 does, I didn't really try it with the newfangled menu versions.)
I meant that to say not only can you launch it with Brahma, its launcher is based on Brahma in itself, and since it works on N3DS, the thought that it Brahma doesn't work on N3DS is misled.sorry what do you mean? are you saying that pasta can be launched using brahma? if yes, can you simply put the pasta launcher.dat into the brahma directory? that means it's just an arm9 payload binary right? this would be perfect, since, from my understanding, that's how brahma is intended to be used: copy several payload binaries to the brahma directory, then choose which payload to run each time brahma is started. kind of a universal launcher for different payload binaries
edit: holy crap, this is brilliant! if this actually works, i can use uncart (http://github.com/citra-emu/uncart) in order to dump my original cartridges, use decrypt9 (http://github.com/archshift/Decrypt9/tree/bootstrap) to decrypt and convert them to cia, use pasta to play my converted backups and use memory dumping tools (http://github.com/patois/3DSDevTools) to mess with games and firmware and such! All that using a single launcher (brahma) only
Quick question:
If I install a cubic ninja CIA to my sysnand (9.0) and then start the game using cakes CFW, can I install ninjahax ?
I really want to try out some homebrew .
Thanks for the info.Nope. The firm gets updated to the 9.6 firm (it's the version contained in firmware.bin). You could use the 9.0 version, and change the offsets in signatures.cake, but that's entirely up to you.