Hacking [Release]BootNTR Selector

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Just says version 2.0. I got it from the first post. I'm guessing that's the problem? lol

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So what should I do?
Turn on wifi. The title will check and upgrade to newest version by itself.
 
Anyone getting FPS drops? It seems the more I try and change the settings, the lower and lower and lower my FPS goes. After trying a ton of different settings the other day, I had gotten down to 3 FPS.
 
Last edited by SentaiBrad,
how do I run a mod/patch with NTR though? Idk why this info is so hard to find. I'm trying to run Thane98's fire emblem randomizer for fates but I'm very confused. all I'm getting is in the plugin folder on the root of my SD I make a folder with the last 8 digits of the game ID like with hans and put the modded romfs in there?
 
how do I run a mod/patch with NTR though? Idk why this info is so hard to find. I'm trying to run Thane98's fire emblem randomizer for fates but I'm very confused. all I'm getting is in the plugin folder on the root of my SD I make a folder with the last 8 digits of the game ID like with hans and put the modded romfs in there?
It doesn't go in the root of sd card. It goes in /3ds/ntr/plugins/(title id)/cheat.plg
 
Well the ones I've been using have been going where I said. I've never heard of them going in the 3ds/ntr folder. Never heard of it.
You can set custom plugin paths with NTR Selector iirc ;) Although sd:3ds/ntr is still not the default.
 
This is kind of messy but I mean MODDED PATCHES not cheats. Different things all together. I figured out a "way" to do it on the gay fire emblem page with downloading that and getting rid of the files in the conquest/birthright/etc. and replacing them with your modded files. I get the green sceen when loading fates after loading NTR but it's still not changed at all :/
 
one small question, can i put multiple plugins at a same time or i have to put only one plugin and delete it if i put a new one?
 
one small question, can i put multiple plugins at a same time or i have to put only one plugin and delete it if i put a new one?
I don't really understand what you're asking, but you can use multiple plugins for a particular game, but as far as I know you can only use one plugin of a particular type for each game (you can combine cheats and layeredFS, for example). Not that it matters; I can't why anyone would want to use two cheat plugins at once (however, maybe you can if the two plugins use different button combinations to enter their respective cheat menus).
 
I don't really understand what you're asking, but you can use multiple plugins for a particular game, but as far as I know you can only use one plugin of a particular type for each game (you can combine cheats and layeredFS, for example). Not that it matters; I can't why anyone would want to use two cheat plugins at once (however, maybe you can if the two plugins use different button combinations to enter their respective cheat menus).
sr for my confused words, i mean can i put plugin for multiple games
 
sr for my confused words, i mean can i put plugin for multiple games
Of course. Each plugin is meant to be in a folder named as the titleID of the game that the plugin is for, and these folders should be in a folder named plugin on the root of your SD card.

For example, a cheat plugin for Pokémon Moon would be:
sd:/plugin/0004000000175E00/cheat.plg
 
Last edited by Xiphiidae,
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because this app auto-load so i thought that we can only put one game each time cuz put multiple games and run the app can makes it load all the cheat plugins,doesn't it? it doesn't like code breaker or gameshark,you can only choose one or multiple cheats for only one game,and the working way of this app can make an over-load,i think.
 
Last edited by rocky_2016,
because this app auto-load so i thought that we can only put one game each time cuz put multiple games and run the app can makes it load all the cheat plugins,doesn't it? it doesn't like code breaker or gameshark,you can only choose one or multiple cheats for only one game,and the working way of this app can make an over-load,i think.
i think you have to reboot each time u change the game for some odd reason.
 
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Wtf.
The speed to launch ntr.
1s, not even 2s compared to 7-8s to the old BootNTR.cia
Thanks!
I switch definitely to this.

BTW, it's possible to load the ntr.bin (3.4, New3DS) file from the plugin folder too?
Or even the NAND itself, like Luma3DS does with the arm9loaderhax.bin file loaded from the CTRNAND.
I like to have my SD root as clean of files as possible xD

Edit: Oh, and another request, add an option to disable the auto-updater check at the boot in the config settings, it can allow for a faster ntr boot.
 
Last edited by Asia81,

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