Less files on the root.BootNTR Selector work great with your CFW with the .bin in root for SD, why you want do change the patch to your 3ds folder ?
Less files on the root.BootNTR Selector work great with your CFW with the .bin in root for SD, why you want do change the patch to your 3ds folder ?

Update 05/07/16:
- Add an option for exiting the app (works for either the selector or the single, but you need to press (hold) B as fast as possible)
- Corrected the way the errors are printed
- Some others optimizations
Link: Github
Loader uses the ntr.bin that YOU provide on the root manually.What is the difference between Loader and Selector?
Yes. It is very much fasterOh, thanks, I thought I had something more the CFW Loader but this is more fast that original when loading the ntr.bin? the Loader of course.
Because the paths aren't final, and there are more people following /3ds/* than /homebrew/3ds/*BootNTR Selector work great with your CFW with the .bin in root for SD, why you want do change the patch to your 3ds folder ?


BootNTR Selector work great with your CFW with the .bin in root for SD, why you want do change the patch to your 3ds folder ?

Path clutter, that's why. Nobody likes everything dumped on the SD root.
Also, too late. Already done.![]()



@chaoskagami: Is it possible to have a link for the edited version you've made ?
edit: nvm, just saw your github. Sorry.

Could you please rephrase that? Do I type "build single"? Or something like that?You need to comment the define selector on the main file.
The bat are different for the app name and id![]()

Omg that's amazing! Thank you!!!!No, open the main.c and write // before the line #define SELECTOR
Then save the file and launch the single.bat![]()


