Where is it? I don't see it attached to the postHere you go. I hope you like it.
Where is it? I don't see it attached to the postHere you go. I hope you like it.
im not even sure if I managed to discuss it with the owner, there was a ton of drama going on at the time and it was decided the animation files were too large to be easily hosted anywayIf I could I'd host the animations. Then again, maybe themeplaza.art could considering they host splash screens for Luma.
That's a shame but the customised boot screen itself is still pretty cool.there's some research on how sound works (afaik csnd block only, no dsp support yet) that is used for open_agb_firm but the complexity of adding it here is waaay too high, plus whenever I look at my old code I cringe at some points, I'd have to rewrite the whole thing from scratch. might be doable but I haven't really looked at it, plus this is a really old project that 'just worked' as is.
yeah, half abandoned, not gonna lie, but I still check in from time to time. at first I had ideas to keep a server that'd host animations and stuff but then everyone lost interest in the 3DS and whatnot, not a huge deal anyway, its great to see people still actually using it
Ah sorry, as a newbie it wouldn't let me attach it but it should be there now in the link. Monster hunter bax fileWhere is it? I don't see it attached to the post
Yeah, mine is dual screen but I don't remember how I did it exactly, but it;'s possible to do.Has anyone managed to do both screens? When I do them side by side at 720x240 (left side top and right side bottom) it displays them next to each other in the middle of both screens.
If I set it to 400 x 480 with the bottom 400x240 having a centered 320x240 image then it resizes the width from 400 and they don't fit either.
Edit: NVM I solved it. The script I was using wasn't doing it correctly so I just manually did it.
Did you ever get the dual screens to work? It never put the image on separate screens when I tried the script.Since like it seems like ppl are still having problems to create their oen bax files, i come with this conversion bats that automate the process (they're not actually mine, just found them) https://github.com/MechanicalDragon0687/BaxTools
Got bored, so I've decided to do another animation, this time, it's based on Marvel Vs. Capcom.
Download
I use ffmpeg to convert to ivf.What did you use to convert to ivf?
ffmpeg -i <input file> -f ivf -b:v 3110400 <outputname.ivf>
I guess since that image doesn't have so many colors the quality still looks good. When I convert some of my images that way it looks much worse compared to using the BaxTool to convert from MP4. Problem is that the dual screen script for BaxConverter doesn't work right.I use ffmpeg to convert to ivf.
Command:
ffmpeg -i <input file> -f ivf -b:v 3110400 <outputname.ivf>
You could increase the value ofI guess since that image doesn't have so many colors the quality still looks good. When I convert some of my images that way it looks much worse compared to using the BaxTool to convert from MP4. Problem is that the dual screen script for BaxConverter doesn't work right.
-b:v
from 3110400 to whatever you like, to be honest, because I've learned it won't have any real effect on the filesize of the final .bax file. I can convert 8 seconds of footage with worse bitrate and still wind up with a 32MB .bax file. At the same time, I can convert the same footage with quadruple the suggested bitrate and still wind up with a 32MB .bax file.This fixed the issue, Thnx.You could increase the value of-b:v
from 3110400 to whatever you like, to be honest, because I've learned it won't have any real effect on the filesize of the final .bax file. I can convert 8 seconds of footage with worse bitrate and still wind up with a 32MB .bax file. At the same time, I can convert the same footage with quadruple the suggested bitrate and still wind up with a 32MB .bax file.
nop, had to put on the top screen onlyDid you ever get the dual screens to work? It never put the image on separate screens when I tried the script.