ROM Hack [Release] 3DS_CTR_Decryptor-VOiD

liomajor

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Wouldn't it be better to just decrypt the update partition from a 9.2.0-20E game?

Name one ;)

Dunno if Nintendo will ever bring one including it when it's vuln, so my idea was to prepare for that.

Can anyone/someone help he generate my 3DS .Xorpads files for me from my SD card ?

My own 3DS is at latest firmware so I cannot do myself .

This needs to be done on your very own 3ds or it won't work. Anyway, sharing xorpads = Nintendo code = forbidden on gbatemp!
 

drwhojan

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Name one ;)

Dunno if Nintendo will ever bring one including it when it's vuln, so my idea was to prepare for that.
This needs to be done on your very own 3ds or it won't work. Anyway, sharing xorpads = Nintendo code = forbidden on gbatemp!

OK, thanks I will remove the topic and file .

They was no games within, appart from the free one Subwars .
 

einstein95

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Is it possible to receive a full update and build up a 3ds/cia including it for offline purpose?

Code:
0004001
 
JPN            USA            EUR
00020000      00021000      00022000

I already have extracted my ticket keys and downloaded the file (v9.2.0-20E), but its only 5 MB and seems only a part of it.
After taking another look at it, all that is is one application (System Settings) and the manual. For a full update, it'd do something along the lines of what the Wii does (send a SOAP request, get a XML back).
 

liomajor

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After taking another look at it, all that is is one application (System Settings) and the manual. For a full update, it'd do something along the lines of what the Wii does (send a SOAP request, get a XML back).

Hope that goes well or the gateway release will be in vain if Nintendo updates and no game offers it.
 

gtaking112

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Hey guys, I was wondering if it's possible to download the 9.2 FW update directly from Nintendo's CDN? I've ordered a New 3DS and I'm afraid that by the time it gets here that Nintendo will have released a system update. Is it possible to download updates for the new 3DS XL directly from Nintendo's CDN and install them at a later date?
 

einstein95

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Hey guys, I was wondering if it's possible to download the 9.2 FW update directly from Nintendo's CDN? I've ordered a New 3DS and I'm afraid that by the time it gets here that Nintendo will have released a system update. Is it possible to download updates for the new 3DS XL directly from Nintendo's CDN and install them at a later date?
Not without a CIA installer, and even then the 9.2.0 update only updates two titles so you're safe on 9.0.0
 

extrun20

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SDto3DS question.
Most of the .app could be successfully converted.
But large Content ID .app can not be conversion.
.tmd and 00000021.app files in the folder with this .py

Code:
Content count: 2
 
Content ID:    00000033
Content Index: 00000000 (Main Content)
00000033.app doesn't exist
 

drwhojan

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Usage: SDto3DS.py tmd cardType
Place decrypted .tmd and .app files in the folder with this .py

cardType: valid options are 'card1' and 'card2'


If you used padxorer to decrypt the contents, make sure to remove the '.out' from
the filenames before using them with this tool.

Dose not sound well to me, decrypted files on you're PC ?, On 3DS Game ID folder SD card ...

Just card type ?...

Anyone else come up with some think Clear on how to use proper.. ?
 

einstein95

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Dose not sound well to me, decrypted files on you're PC ?, On 3DS Game ID folder SD card ...

Just card type ?...

Anyone else come up with some think Clear on how to use proper.. ?
Judging by BBB's releases, I do Card2 if it's a VC game, Card1 otherwise.
 

extrun20

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Dose not sound well to me, decrypted files on you're PC ?, On 3DS Game ID folder SD card ...

Just card type ?...

Anyone else come up with some think Clear on how to use proper.. ?
SDto3DS.py, and decrypted 00000000.tmd, 00000020.app, 00000021.app files put in the same folder.
I've using
SDto3DS.py 00000000.tmd card1

I do not understand well, but I think Content ID should use the hexadecimal.
 

drwhojan

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Still don't get it ^^ but thanks, On you're SD card vr 3DS ? , are on PC in same folder ...

Use vr ROP - Launcher.dat ? , est ...

Not enough detail on how to use .
 

extrun20

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Thanks, and Description is not sorry insufficient.
1) Use Lastest 3DS_Multi_Decryptor Launcher.dat.
2) I generated the xorpads in 3ds.
3) xoring .tmd and .app fine,
.tmd contains a signature '00 01 00 04', .app contains 'NCCH' string.
4) Copy .tmd.out and .app.out files to 3DS_Multi_Decryptor-master\to3DS\SDto3DS folder.
5) Remove filename .out
6) Run SDto3DS.py 00000000.tmd card1
 

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piratesephiroth

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Thanks, and Description is not sorry insufficient.
1) Use Lastest 3DS_Multi_Decryptor Launcher.dat.
2) I generated the xorpads in 3ds.
3) xoring .tmd and .app fine,
.tmd contains a signature '00 01 00 04', .app contains 'NCCH' string.
4) Copy .tmd.out and .app.out files to 3DS_Multi_Decryptor-master\to3DS\SDto3DS folder.
5) Remove filename .out
6) Run SDto3DS.py 00000000.tmd card1
uh wat
is makerom.exe in that folder?
 

drwhojan

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That's better thanks :) ^^ , so you do using it on you're PC and not 3ds .

Much clear, and thanks for images, that's what I like - me image guy ;) learn by

Just seams that 00000033 is not there, maybe it could be in a eshop update folder..

Example: 000d7e00 subwars , is 0004000e/000d7e00 eshop update folder .

Are check you're system are 3DS card , for search 00000033.app
 

h448

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Is there a way to get ctrtool to support Japanese characters? It turns Japanese file names into # symbols which makes it impossible to repack because playing it with broken file names will freeze the game.
 
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Huntereb

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Is there a way to get ctrtool to support Japanese characters? It turns Japanese file names into # symbols which makes it impossible to repack because playing it with broken file names will freeze the game.

I noticed this as well, it needs a character table or something.

Fire Emblem Awakening is impossible to repack because of this.
 

einstein95

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I noticed this as well, it needs a character table or something.

Fire Emblem Awakening is impossible to repack because of this.
It'd be as simple as implementing unicode support as
Code:
        // convert non-ANSI to '#', because unicode support is too much work
        if (code > 0x7F)
            code = '#';
 

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