ROM Hack [Release] 3DS_CTR_Decryptor-VOiD

  • Thread starter Thread starter Relys
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I can't wait to have a wav to bcwav converted. I just made a custom sound for a game, then realised there's no way to inject it :(
 
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Well, turns out there's a wav to bcwav converter in the SDK so I used it xD

Success, I managed to customise everything Home Menu related (banner, icons, tune), but I don't know how to inject a rom.

Video:
Warning: Don't turn the volume too up because the tune is a bit loud.


I actually used the same romfs but the same doesn't boot for some reason. How are you people building proper CCIs? Let alone properly edit romfs files.

Is this version of makerom really fixed? https://github.com/44670/patchrom
 
Well, turns out there's a wav to bcwav converter in the SDK so I used it xD

Success, I managed to customise everything Home Menu related (banner, icons, tune), but I don't know how to inject a rom.

Video:
Warning: Don't turn the volume too up because the tune is a bit loud.


I actually used the same romfs but the same doesn't boot for some reason. How are you people building proper CCIs? Let alone properly edit romfs files.

Is this version of makerom really fixed? https://github.com/44670/patchrom


Well, I uploaded the latest build on my previous reply. If you want to try it and see if there's any difference...
 
Every File Explorer will be able to do that.


Any chance of seeing a public release soon? I can barely contain my excitement! The thought of custom tracks on-the-go is incredible!

EDIT: Also, have you done any experimentation with creating your own tracks? Really can't wait to test that. Looking forward to private Custom Track matches.
 
Will your tool help with creating the models for banners like commercial games use? I think it's bcmodel/cgfx.

Not is the first version. Generating cgfx is on the planning, but I have done some tests in the past with banners, and they seem to need special names and such which needs more investigation,

Any chance of seeing a public release soon? I can barely contain my excitement! The thought of custom tracks on-the-go is incredible!

EDIT: Also, have you done any experimentation with creating your own tracks? Really can't wait to test that. Looking forward to private Custom Track matches.

A first release with the completed features will be up soon.
I have not implemented the formats yet. I started working on mkds kcl and nkm, and soon I will add mk7 kcl and kmp aswell. I can't test it myself, so I will have to ask someone else when the time is there.
 
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Anyone knows how to deal with those file formats? It’s Theatrhythm Final Fantasy: Curtain Call. I’ve taken the secret passwords over to GameFAQs and the fellow admin who writes the guide for the game wants to know if it’s possible to extract (spoilers!) bylines and character quotes. The files seems to be there (like ability_text_en.mdt, crystal.arc.lz (decompressed this one, but SCZ Modifier doesn’t work with it), lose_words.mdt), but I can’t figure it out how to view them.
https://dl.dropboxusercontent.com/u/2273415/tree.txt
BTW, while I’m at it, it would be great if anyone knows how to tag music more easily. It can be played with vgmstream for foobar and the quality is nice but you can see the filenames. There is a .csv with song names, but I’m too lazy to rename 224+ files.
 
Anyone knows how to deal with those file formats? It’s Theatrhythm Final Fantasy: Curtain Call. I’ve taken the secret passwords over to GameFAQs and the fellow admin who writes the guide for the game wants to know if it’s possible to extract (spoilers!) bylines and character quotes. The files seems to be there (like ability_text_en.mdt, crystal.arc.lz (decompressed this one, but SCZ Modifier doesn’t work with it), lose_words.mdt), but I can’t figure it out how to view them.
https://dl.dropboxusercontent.com/u/2273415/tree.txt
BTW, while I’m at it, it would be great if anyone knows how to tag music more easily. It can be played with vgmstream for foobar and the quality is nice but you can see the filenames. There is a .csv with song names, but I’m too lazy to rename 224+ files.
I think a python script could easily handle renaming and organizing all the files.
 
How about encrypting, forgive me but I don't really feel like going through 50 pages of the thread for the info. Unless the ctrKeyGen + launcher.dat is still the only way?

Also is it normal that the decryption takes so long? I've been decrypting SMT4 for 30 minutes now and it's not even halfway done.
 
How about encrypting, forgive me but I don't really feel like going through 50 pages of the thread for the info. Unless the ctrKeyGen + launcher.dat is still the only way?

Also is it normal that the decryption takes so long? I've been decrypting SMT4 for 30 minutes now and it's not even halfway done.

you'd have been better off going through all 50+ pages. you'd have found the refactored version that doesnt take so long.
 

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