Hacking RawkSD

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Robotic Earthling said:
Kind of curious how you handled stuff like sustained notes, bass open notes, and drum freestyle sections though. Guess I'll find out.
I picked up a few tidbits while chatting with the devs on IRC. Things I know:
1. Drum sustains were converted to 1/4th-1/8th rolls to simulate the difficulty of the roll depending on difficulty level
2. Drum orange notes are mapped to blue
Haven't heard anything definite, but I'm guessing that drum freestyle sections were dropped entirely, and bass opens were charted as greens.


QUOTE(Egonny @ Sep 2 2009, 08:38 AM) Is there any way to boot Rock Band 2 DLC from USB?
I don't have any DVD's + I'm on PAL (where Rock Band 2 still isn't released
cry.gif
) and I want to use custom songs!
See this question a lot. Unfortunately, no, no USB loading until Waninkoko fixes the cIOS' SD compatbility. Your options are to either import a legit NTSC copy and run it region-free, or boot the game through IOS37 via cIOS-CORP.
 
If only the SDHC support from GH5 could somehow be retroactively applied to RB2... man that would be beyond awesome. Thank you RawkSD team for your new support for GHWT files... now I can finally play the Tool drum songs with my Wii RB drums! Hopefully the conversion is OK (the same as the Xbox RB drum conversion?). I'm converting GHWT now but it is taking quite some time!
 
Here is an interesting question. Will Rock Band Beatles support SDHC? If so, can RawkSD be ported to support that game? Maybe it would be weird to have the Beatles playing everything, but who cares if we have more space.

Just wondering.
 
I thought I was finished with RawkSD but this has renewed my interest! If only we could solve the capacity issues with Rock Band I'd be in heaven right now! Still, awesome, awesome update.
 
Oops, I didn't mean drum freestyle sections, I meant drum fill sections. (By the way, yes, they are put in)

And I meant playing notes while holding a sustained note on guitar. Right now they just become two separate notes. I think they may be better as hammer ons but I'm not sure.

Bass open notes seem to become green HOPO notes. A little odd, but I can't think of a better idea.
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One very small problem I noticed was that on Assassin by Muse, the drum notes were slightly out of sync with the fretboard. Meaning compared to the lines on the fretboard, the notes were a little off (I forgot if they were early or late). I only played it once but I don't think it affected my accuracy so it's not a big deal.

For some reason the songs don't show up at first after I install them. I have to go back to the PC app and select Update SD Save. I don't think I used to have to do that.

Keep up the great work guys. Looking forward to the inevitable Beatles import option.
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I tried doing the export GH:SH to SD card (via PC) and the Guitar chart slowly gets way in front of the music.

Weirdest thing is, it's only the guitar, drums are fine. (That's all I tried)

Did the Calibration everything was set fine, but the guitar just begins to speed ahead - any thoughts?
 
Well I tried a few songs on vocals (didn't feel like taking out the guitar or drums) and I noticed the songs had their difficulty tiers either all the same or all over the place. Is La Bamba supposed to be a level 6 tier for the whole band? I can't believe that. :c
 
Tried the GHWT import option and a few of the songs I played on guitar were ever so slightly out of sync (or is that my imagination). Still, very playable and enjoyable though. Just wondering, on medium difficulty, was it a note for note transfer to Rock Band or are some missing. Can't put my finger on it, but something seems amiss and odd.

Still, great work! Going to see how GH5 tracks behave. And is there any possibility of ever getting GHWT DLC to work with this? Just a few I'd like to have in Rock Band like Jessie's Girl if it's ever possible.

Thanks, again.
 
just a quick quesion. ive dowloaded lots of gh:wt dlc of the net, can i add them with rawksd? as well as whats on the disc? if so how?
i also got rock band dlc 1st and 2nd gen, can you add these through rawksd or do you have to use the manager you get with the download. thanks
 
This has probably been answered, I checked the last few pages and didn't find an answer but I'd appreciate if someone filled me in. Has anyone fixed this so it can be used while playing RB2 from a hard drive? I remember trying it a month or so ago and I got an error saying my database was out of date, and people were saying it may be fixed soon. Was it?
 
There's definitely some issues with drum conversions for GHWT. Some simple songs like Beat It and No Sleep Till Brooklyn are in-sync and otherwise OK. All 3 Tool songs have buttloads of issues... parts go progressively out of sync. Also, a lot of songs aren't properly tiered, and a lot of songs have oddly low volume (in comparison to RB2 songs). I also noticed during quiet parts, that the note highway would do some funky stiff, like quickly going to fast/solo mode (where it shows more lines per measure), and then going back to normal.

This was all in Practice mode.
 
I want to start by saying thanks to the devloepers for the hours of fun this program have brought me
smile.gif


I used the "old" RawkSD with songs from RB1 and it played perfectly. Today I tried importing songs from GHWT and GH5. It worked just fine, but the volume on most of the songs seems off. Playing with a bass and drum, we could barely hear either of them. Strangely enough, the volume in the drum fills seemed at the correct level (thus being louder than everything else in the song when they came), and so did the sound effects, like that "woosh" you get when you complete the sequence of white notes: they were louder than everything else.

Does this have anything to do with the "volume" settings when you edit customs? I didn't touch that, but was wondering if I could use that to fix this problem.
BTW, I am also getting the same problem as some other people here, with the notes being slightly off the lines in the fretboard.
Any help with this will be appreciated and THANKS again
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EMERGENCY BUG FIX.
2.01 is out, same download link. It fixes a bug with GHWT+ importing that everyone should redownload for (sync problems).

If drums still seem out of sync after 2.01, catch me on IRC to resolve the problem.

There's a new installer Wii app with 2.00 this time, copy over apps/ to your SD card again.
 
ThaDraGun said:
Im using cIOScorp 3.3 and when I try to run the rawksd patcher it says "......failed to do shit" so, like what it suggested on here I then installed the ciosbugfix37.wad and tried the patcher again. Same message.

Now what??
You're supposed to install ciosbugfix37.wad INSTEAD of using the patcher.

AerialX, you should code into the installer, on that "Failed to do shit" message, a message to try the ciosbugfix37.wad instead (or put instructions in the FAQ). Another idea is a way of detecting if the IOS37 is already RawkSD compatible.
 
Bluee said:
There's definitely some issues with drum conversions for GHWT. Some simple songs like Beat It and No Sleep Till Brooklyn are in-sync and otherwise OK. All 3 Tool songs have buttloads of issues... parts go progressively out of sync. Also, a lot of songs aren't properly tiered, and a lot of songs have oddly low volume (in comparison to RB2 songs). I also noticed during quiet parts, that the note highway would do some funky stiff, like quickly going to fast/solo mode (where it shows more lines per measure), and then going back to normal.

This was all in Practice mode.
The liens per measure thing is how Guitar Hero plays it. That's just the tempo or time signature changing in the middle of the song, not much you can do about it.
Try the new build and see if it fixes sync problems. If not, I'll take a look at the Tool songs specifically. I'll explain the tiering at the bottom of the post.

misenial said:
I want to start by saying thanks to the devloepers for the hours of fun this program have brought me
smile.gif


I used the "old" RawkSD with songs from RB1 and it played perfectly. Today I tried importing songs from GHWT and GH5. It worked just fine, but the volume on most of the songs seems off. Playing with a bass and drum, we could barely hear either of them. Strangely enough, the volume in the drum fills seemed at the correct level (thus being louder than everything else in the song when they came), and so did the sound effects, like that "woosh" you get when you complete the sequence of white notes: they were louder than everything else.

Does this have anything to do with the "volume" settings when you edit customs? I didn't touch that, but was wondering if I could use that to fix this problem.
BTW, I am also getting the same problem as some other people here, with the notes being slightly off the lines in the fretboard.
Any help with this will be appreciated and THANKS again
smile.gif

The volume info is taken from GHWT, without modifying it. Try playing with the volume settings of the audio channels when editing the custom. Changing these settings requires you to use the Wii installer again. Maybe I'll just have to get someone to manually figure out good volume settings for each song.

ctkxtreme said:
Well I tried a few songs on vocals (didn't feel like taking out the guitar or drums) and I noticed the songs had their difficulty tiers either all the same or all over the place. Is La Bamba supposed to be a level 6 tier for the whole band? I can't believe that. :c
Since no one seems to want to manually tier each instrument for each song the tiering is done in the order that the songs appear in the career setlist; which is independent of each instrument. All over the place is just the way RB2 handles difficulties.
This doesn't count with GH5, which does have per-instrument tiers.

QUOTE(YayMii @ Sep 2 2009, 08:01 PM)
AerialX, you should code into the installer, on that "Failed to do shit" message, a message to try the ciosbugfix37.wad instead (or put instructions in the FAQ). Another idea is a way of detecting if the IOS37 is already RawkSD compatible.
"Failed to do shit" is actually the message for when Nintendo patches the exploit the patcher uses to install itself with. cIOScorp just screws things up in a number of different ways.
But, more simply... We prefer to support people who actually buy the game
tongue.gif
 
Ah man. Is the emergency bug fix just for WT, or do I have to go back through all the songs I already did for GH5 and Smash Hits too?

The GH5 songs seem to be just fine expect for a few spastic motions from the characters on songs like American Girl. Also, Ariel, can you confirm whether or not there's any need to reimport all of the Rock Band tracks? Other than the few songs that were fixed is there anything additional added to the track packs and RB1 exports?
 
kid sampson said:
Ah man. Is the emergency bug fix just for WT, or do I have to go back through all the songs I already did for GH5 and Smash Hits too?

The GH5 songs seem to be just fine expect for a few spastic motions from the characters on songs like American Girl. Also, Ariel, can you confirm whether or not there's any need to reimport all of the Rock Band tracks? Other than the few songs that were fixed is there anything additional added to the track packs and RB1 exports?
It's for everything later than GHWT, which includes GHM, GHSH, and GH5. Re-importing a whole disc only takes a minute at most anyway, and you can re-install the songs to an SD card without running the Wii installer. It's not a big deal.

Re-importing the Rock Band tracks isn't a big deal, but I did change one thing to deal with talkies better.
 
AerialX said:
kid sampson said:
Ah man. Is the emergency bug fix just for WT, or do I have to go back through all the songs I already did for GH5 and Smash Hits too?

The GH5 songs seem to be just fine expect for a few spastic motions from the characters on songs like American Girl. Also, Ariel, can you confirm whether or not there's any need to reimport all of the Rock Band tracks? Other than the few songs that were fixed is there anything additional added to the track packs and RB1 exports?
It's for everything later than GHWT, which includes GHM, GHSH, and GH5. Re-importing a whole disc only takes a minute at most anyway, and you can re-install the songs to an SD card without running the Wii installer. It's not a big deal.

Re-importing the Rock Band tracks isn't a big deal, but I did change one thing to deal with talkies better.

"Re-importing a whole disc only takes a minute at most anyway, and you can re-install the songs to an SD card without running the Wii installer. It's not a big deal." s it taking hours for me?

Why is it taking hours for me when importing. im doing it from iso's. is that why?
 
mat03111984 said:
AerialX said:
kid sampson said:
Ah man. Is the emergency bug fix just for WT, or do I have to go back through all the songs I already did for GH5 and Smash Hits too?

The GH5 songs seem to be just fine expect for a few spastic motions from the characters on songs like American Girl. Also, Ariel, can you confirm whether or not there's any need to reimport all of the Rock Band tracks? Other than the few songs that were fixed is there anything additional added to the track packs and RB1 exports?
It's for everything later than GHWT, which includes GHM, GHSH, and GH5. Re-importing a whole disc only takes a minute at most anyway, and you can re-install the songs to an SD card without running the Wii installer. It's not a big deal.

Re-importing the Rock Band tracks isn't a big deal, but I did change one thing to deal with talkies better.

"Re-importing a whole disc only takes a minute at most anyway, and you can re-install the songs to an SD card without running the Wii installer. It's not a big deal." s it taking hours for me?

Why is it taking hours for me when importing. im doing it from iso's. is that why?

ISO's should be much quicker than from a disc. For me it only takes less than 10 minutes for a disc.
 

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