Hacking RAW GAME DATA To--> Encrypter Nus Content Files..? it's possible?

RAW GAME DATA To--> Encrypter Nus Content Files..? it's possible?

  • Yes...!! :D

    Votes: 4 100.0%
  • Not realy... :/

    Votes: 0 0.0%

  • Total voters
    4
  • Poll closed .

Shadowthecanine

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Hello...
I have a slight internet problem...
And I already have 20 games in loadiine format... (RAW GAME DATA)
I do not want to download those games again in another format...
Since my internet is very slow...

Is there a way to return them to compressed format to install them on the WiiU...?

Sin%20ttulo.png


Note...
Games saved and I could move from loadiine to internal memory...


Thanks in advance...
 

wolf-snake

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Aren't you that guy from the Dragon Ball Z mods? Anyways, there is a way to do it if i remember correctly, but i think its burried somewhere in this subforum. If you don't want to download your games again because of MEGA and other file sharing websites, i recomend you getting Wii U USB Helper. You can redownload your games with that program, and add their updates and DLC if needed. That's what i ended up doing because i didn't want to convert like 20+ Loadiine games.
 

iAqua

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Hello,

NUSPacker is an open-source tool to pack files into an installable format for the WiiU. To install/use the created packages, you need to run a patched iosu (see: https://github.com/dimok789/iosuhax)

Download: https://bitbucket.org/timogus/nuspacker

To install/use the created packages, you'll need the newest iosuhax rednand version.
https://github.com/dimok789/iosuhax

This whole tool it still very experimental. Don't even think about trying to install shit on sysnand, only use it on rednand!

How to use

Its not really for end-users yet, but working if you know what you're doing. Make sure you're using the same titleID as you're using the .xml files (or let the tool parse it from the xml, which its the default case)

Setup
To use this, you'll a folder which contains a "code", "content" and "meta" folder.

Optional:
To save you some typing you can also create a text file "encryptKeyWith" which contains the common key as hexstring (32 characters). This will be used to encrypt the encryption key.

Pack files
To pack files, you can use these arguments:
Code:
-in  ; is the dir where you have your decrypted data. Make this pointing to the root folder with the folder code,content and meta.
-out  ; Where the installable package will be saves

(optional! will be parsed from app.xml if missing)
-tID  ; titleId of this package. Will be saved in the TMD and provided as 00050000XXXXXXXX
-OSVersion  ; target OS version
-appType  ; app type
-skipXMLParsing ; disables the app.xml parsing

(optional! defaults values will be used if missing (or loaded from external file))
-encryptionKey  ; the key that is used to encrypt the package
-encryptKeyWith ; the key that is used to encrypt the encryption key

In most cases the following command will be totally fine. (make sure to have a valid app.xml)
Code:
java -jar NUSPacker.jar -in "inputDir" -out "outputDir"
Without common key stored in file.
Code:
java -jar NUSPacker.jar -in "inputDir" -out "outputDir" -encryptKeyWith 12345678123456781234567812345678

--------------------

Notes:
  • To create a channel out of an .rpx you need valid .xml files and meta data. This tool is just packing everything together.
  • Don't use ddd dumps! The code folder is not working. Redump/get the code folder without ddd.

Credits:
timogus
 

datahoarder

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With NUSPacker and a legit encryption key would games be able to be installed for the Brazil method or would this only work with sigpatch?
 

EclipseSin

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With NUSPacker and a legit encryption key would games be able to be installed for the Brazil method or would this only work with sigpatch?
The key is only good for decryption. If it made proper tickets it wouldnt matter what key you used as it would decrypt the content.

So to answer your question no. You can however make for example your own package and turn it into a legitimate disc copy once on the console, but it requires some extra work to be done manually, and I wouldnt exactly suggest commoners play with their files even with a low chance of bricking.
 

Shadowthecanine

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Nuspacker.

Aren't you that guy from the Dragon Ball Z mods? Anyways, there is a way to do it if i remember correctly, but i think its burried somewhere in this subforum. If you don't want to download your games again because of MEGA and other file sharing websites, i recomend you getting Wii U USB Helper. You can redownload your games with that program, and add their updates and DLC if needed. That's what i ended up doing because i didn't want to convert like 20+ Loadiine games.


With NUSPacker and a legit encryption key would games be able to be installed for the Brazil method or would this only work with sigpatch?

The key is only good for decryption. If it made proper tickets it wouldnt matter what key you used as it would decrypt the content.

So to answer your question no. You can however make for example your own package and turn it into a legitimate disc copy once on the console, but it requires some extra work to be done manually, and I wouldnt exactly suggest commoners play with their files even with a low chance of bricking.


Hello everyone...
Thank you for your answers...
Yes, I am Shadow of Dragon Porungas Team...
And we make Budokai Tenkaichi 3 Mods for Wii...

In short ...
NUSPacker is the program written in Java that will help me to return to the format I want...
And that occupies a code of the game...

Because my internet or a download help works well...
In addition there are many games that weights 15GB and that takes at least more than one day...

I prefer to make use of the program...
I will not use all the games at once... XD

Thank you all again...
I will follow the steps of "iAqua"

Comes out...
 

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