Very disapointed. There are so features they really need to add. I'd get a CycloDS but it's money I need to spend on better things =]
Regards
James
Regards
James
Very disapointed. There are so features they really need to add. I'd get a CycloDS but it's money I need to spend on better things =]
Regards
James
Compatibility with 2 gigabyte and larger SD cards has been poor, due to the SD/MMC protocol's using a 32-bit address field denominated in bytes. The SDHC standard addresses this limitation by using 32-bit block addresses instead. Both SD and SDHC are traditionally accessed as 512-byte blocks on 512-byte boundaries, so the change to host software or firmware is minor but required. Before SDHC was standardized, various manufacturers "extended" the SD control block fields for their 2 GB and 4 GB cards in different ways. Those cards are incompatible with many SD and some SDHC devices, as they conform to neither standard. All SDHC readers work with standard SD cards.
If you're going to copy and paste wholesale from wikipedia at least say so, link to the article or put quotes around it rather than making it look like it's your own post. Or at least remove the cite links so it's not so obvious [1]
Who do you think wrote that part of the Wiki??? I did.
-- Alex
Well done, you obviously have more time on your hands than I do. What is probably holding back the R4 team is the same as when M3 incorporated SDHC support for their Slot-2 cards, and were only able to support multimedia and not games because of the new problems thrown up by access times and file systems. The ability to actually access SDHC cards may indeed need just a minor tweak, but that doesn't mean they'll be able to run nds games straight away.
Then please add it for multimedia. I am really glad the M3 Team did with their Slot-2 cards.Compatibility with 2 gigabyte and larger SD cards has been poor, due to the SD/MMC protocol's using a 32-bit address field denominated in bytes. The SDHC standard addresses this limitation by using 32-bit block addresses instead. Both SD and SDHC are traditionally accessed as 512-byte blocks on 512-byte boundaries, so the change to host software or firmware is minor but required. Before SDHC was standardized, various manufacturers "extended" the SD control block fields for their 2 GB and 4 GB cards in different ways. Those cards are incompatible with many SD and some SDHC devices, as they conform to neither standard. All SDHC readers work with standard SD cards.
If you're going to copy and paste wholesale from wikipedia at least say so, link to the article or put quotes around it rather than making it look like it's your own post. Or at least remove the cite links so it's not so obvious [1]
Who do you think wrote that part of the Wiki??? I did.
-- Alex
Well done, you obviously have more time on your hands than I do. What is probably holding back the R4 team is the same as when M3 incorporated SDHC support for their Slot-2 cards, and were only able to support multimedia and not games because of the new problems thrown up by access times and file systems. The ability to actually access SDHC cards may indeed need just a minor tweak, but that doesn't mean they'll be able to run nds games straight away.
Actually, that's a big problem for me. I can't fit all the good games I play once in a while on 2 1GB microSD's.OMG! I'm gonna sell my R4 because it runs every game without patching or fixes!
I'm going to sell it because infinite number of 2gb cards are just not enough to hold 128mb roms. I seriously cannot live if I don't drag around at least 47 different games with me.
Whoever says they are selling their R4's for the Cyclo DS is suffering from some serious overzealous retardation.
Other than SDHC, what other possible advantages does the Cyclo have on the R4/M3? 0_o
Wii Connectivity with Pokemon D&P. That's pretty much it.
Better cheat editor (pc software)
The in game menu you can pop-up within any game
You don't have to guess if you turned off ot on the cheats
Auto RAM/Rumble patching of apps/games that need it
BUT
In the end, what matters is if it runs the things you want it to run, R4 fits perfect the need for that.
It's just a matter of taste and what you want to do with it what card is the better one in the users eyes
I don't see what everyone is complaining about. The R4 had new firmware releases every month for ages. Then first time they don't release one after a month everyone starts complaining that the R4 team is dead, then when they release a new firmware revision that gives 100% game support everyone moans they didn't get a little bit extra. The only thing the R4 team have ever really guaranteed is 100% clean rom support, and we've got it now.
If you're unhappy with your R4 sell it on and get something else, you'll probably find that as most of the other flashcarts reach a year old the company stops releasing a flurry of firmware revisions as well.
BTW, for all the people complaining about PBR Wii connectivity, if the game and it's connectivity is that important to you why haven't you actually gone out and BOUGHT the cartridge?
-I realized mostly everyone that is complaining about the Wii Linkage support DON"T EVEN OWN A NINTENDO WII!!..So why complain guys? Get real , get a life in buy games .. If your going to bash a place that is programming the flashcarts maybe you should stop complaining in download a DS Bricker. Then you will realized how precious the Game System is by itself .Some people would love to have a DS (me) , but Now I have to wait until I have enough money.
Pokemon Revolution has a Rating of 5.5 at Gamespot are you seriously flaming R4 because they dont support that shit???
Maybe they do that on purpos!
Can anybody explain that wii connectifity to me at all? what is it?
Do I need this to upload my pokemon from diamond perl to wii or to download some minigames?
does m3 real support this??
But no matter what, the R4 fanboys will argue to death that their cart is the best.