Hacking R4 DS skins

Ph1l0z0ph3r

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Third skin is a Graffiti Collage
Preview-3.png


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fenthwick

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I've made a Gladiator skin which looks nice IMO. Problem is that I accidently locked my account ([email protected]) on ndsthemes.com. The problem is that I didn't see the message at first so it made a reset twice of it and sent both new passwords to the mail but none of them work.

EDIT:
Check my topic for the skins: http://gbatemp.net/index.php?showtopic=57929
 

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    1st of what?
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    may?
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    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
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    because i didn't say i was asleep
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    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
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    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
    Sicklyboy @ Sicklyboy: I'm not familiar with the technicalities of the differences between the two versions, but I'm...