Are the NES games the only ones that really took a hit when it comes to looking too dark? I made a ton of my own custom Wii VC injects and noticed that for Mario and Punch Out!! for example, they were super dark on my 240p crt...I then tried those two games out on the latest retroarch Nestopia core and was amazed at how much brighter they looked!
One thing that stuck out to me was how bright the color blue looks in the title screen of Punch Out!! and from the ring. When I checked it out through a VC channel the color blue looks very dark.
I just loaded up my Sonic 2 VC game and I think it looks AMAZING. I then tried out Sonic 2 on the latest Gens core in retroarch and I do not believe I could tell a difference, looked just as good on the VC.
So I take it Genesis and SNES VC even were not affected in the color department (looking too dark like NES etc)...?
Also, is it me or does the VC emulation seem pretty rock solid when it comes to 16 bit? What I mean by that is it appears to me to be smoother, just click and play as opposed to any emulators I have used via the homebrew channel.
One thing that stuck out to me was how bright the color blue looks in the title screen of Punch Out!! and from the ring. When I checked it out through a VC channel the color blue looks very dark.
I just loaded up my Sonic 2 VC game and I think it looks AMAZING. I then tried out Sonic 2 on the latest Gens core in retroarch and I do not believe I could tell a difference, looked just as good on the VC.
So I take it Genesis and SNES VC even were not affected in the color department (looking too dark like NES etc)...?
Also, is it me or does the VC emulation seem pretty rock solid when it comes to 16 bit? What I mean by that is it appears to me to be smoother, just click and play as opposed to any emulators I have used via the homebrew channel.
Last edited by CobraStr1ke,