[QUESTION] Creating homebrew/applications in installable format

Discussion in 'Wii U - Homebrew' started by coen22, Dec 27, 2016.

  1. coen22
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    coen22 Advanced Member

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    Hi,

    I would like to know, how I can create an installable application in the .app format with cert and ticket.
    I already have the proper headers/app files, but when trying to install with sigpatches, it doesn't work.

    Could someone please help me?

    Kind regards,
    Coen
     
  2. NicoAICP

    NicoAICP Watches streams

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    werfs Flammen
    You need to recode the homebrew with wut to get a working rpx file
     
  3. coen22
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    coen22 Advanced Member

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    I have a working rpx, and also all the content since this is technically all made with the dev tools of Nintendo. Except they don't want to release it, because I never bought a dev kit. But I just want to install on my own console for fun :)
     
  4. NicoAICP

    NicoAICP Watches streams

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    werfs Flammen
    do you have correct meta files?
    All titleid's correct?
    edited wupname?
     
  5. coen22
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    coen22 Advanced Member

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    Should all be correct as I tried master submission
     
  6. coen22
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    coen22 Advanced Member

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    I found a way to do it with makefst, except it doesn't properly work, my compiled version had memory issues.
    Maybe it's because I'm on mac, but I'm not sure. Has anyone else tried to build this?
     
  7. CreeperMario

    CreeperMario GBAtemp Advanced Fan

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    I have a version of makefst for macOS that (seemingly) works.
    Its very delicate though, even a .DS_Store file in the wrong place makes it segfault. So be careful, perhaps use NUSPacker if you can.
     

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  8. coen22
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    coen22 Advanced Member

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    Ah, nice, I'll also try that.
    NUSPacker also seems nice. Thanks!
     
    CreeperMario likes this.
  9. coen22
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    coen22 Advanced Member

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    Last edited by coen22, Dec 30, 2016