PS3/PSP private keys released.

  • Thread starter Thread starter Rydian
  • Start date Start date
  • Views Views 72,253
  • Replies Replies 313
Wabsta said:
So people can create applications and run them, but applications written by people can't be run.

Riiiiiiiiiiight.
He's saying that this hack by itself will not directly allow ISO loading, somebody has to develop an ISO loading program for it using the key.
 
Wonder how pissed sony would be if i posted there key on there Blog just something like

"hey sony you hear about this?"

erk: C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
riv: 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
pub: C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71 01 F3 AE B7 2A 97 50 19
R: 80 6E 07 8F A1 52 97 90 CE 1A AE 02 BA DD 6F AA A6 AF 74 17
n: E1 3A 7E BC 3A CC EB 1C B5 6C C8 60 FC AB DB 6A 04 8C 55 E1
K: BA 90 55 91 68 61 B9 77 ED CB ED 92 00 50 92 F6 6C 7A 3D 8D
Da: C5 B2 BF A1 A4 13 DD 16 F2 6D 31 C0 F2 ED 47 20 DC FB 06 70

(sorry if im not allowed to post the key here its just already EVERYWHERE and plus its a number not exactly illegal in any way, shape, or form)
 
QUOTE said:
A hole in the encryption scheme of the PS3 was found by team fail0verflow.

I wouldn't exactly use this terminology myself. The flaw isn't in the encryption algorithm they used in itself, but design flaws in how they made the software that actually signs the content.

Anyone can have their keys cracked if they don't follow protocol the algorithm dictates. Them not following the instructions doesn't mean the algorithm isn't solid, it just means they didn't follow the instructions and they're getting screwed for it.

Just thought I'd point that out. Looks misleading to me.
 
DeadlyAnGeL91792 said:
*snippety*

(sorry if im not allowed to post the key here its just already EVERYWHERE and plus its a number not exactly illegal in any way, shape, or form)

GBAtemp has already taken a stance to staunch the posting of the keys, just FYI.
 
i'd rather you avoid posting the keys.

even though yes it's just a big number, you can say pretty much the same thing for any digital content.
everything that's on a computer is just a series of numbers, if you see it that way.

so if digital content is copyrigthed i dont see why those keys, which come in smaller amount of bytes, couldnt be copyrighted aswell.

so please dont post the keys thanks
smile.gif
 
okay but someone should have a look at the PS blogs Happy New Year from PlayStation.Blog! thing and post number 170...I think there gonna be a bit pissed.
 
HAHAHA! Sony deserves this for being @SS about homebrew development on PS3...
 
mrgone said:
post the keys to big news sites
the streisand effect will take it from there i guess
remember the bluray-key ?

Yeah, time has shown that many things, encryption keys included, just can't be hidden with the internet. Even if it was made illegal, it'd be impossible to remove all references to it without using more resources than anyone would deem worth it.

I'm not going to break rules or anything, but I recall talk of potentially lifting the restriction of encryption keys on here. It may be a good idea considering no company has really succeeded in stopping distribution of keys before. It's not like they can't find it a million other places.
 
solarsaturn9 said:
HAHAHA! Sony deserves this for being @SS about homebrew development on PS3...

I really wish people would listen to themselves sometimes v_v


QUOTE(s3phir0th115 @ Jan 3 2011, 02:46 AM) Yeah, time has shown that many things, encryption keys included, just can't be hidden with the internet. Even if it was made illegal, it'd be impossible to remove all references to it without using more resources than anyone would deem worth it.

I'm not going to break rules or anything, but I recall talk of potentially lifting the restriction of encryption keys on here. It may be a good idea considering no company has really succeeded in stopping distribution of keys before. It's not like they can't find it a million other places.

Sometimes it's better to be safe than sorry. I'd hate for the site to get into some trouble for releasing the encryption keys.
 
so, hopefully, we'll see some XMB hacks, providing changes, and possibly some more 'native' file format audio/video/image/Flash(lol) compatibility additions(I still think more content could be played natively, rather than loading the crappy built-in browser to do it.)
 
some XMB hacks which would make it to look like the dashboard would be great!

I suppose, the rest will be used to make some crappy games and for running Linux!
 
s3phir0th115 said:
QUOTE said:
A hole in the encryption scheme of the PS3 was found by team fail0verflow.

I wouldn't exactly use this terminology myself. The flaw isn't in the encryption algorithm they used in itself, but design flaws in how they made the software that actually signs the content.

Anyone can have their keys cracked if they don't follow protocol the algorithm dictates. Them not following the instructions doesn't mean the algorithm isn't solid, it just means they didn't follow the instructions and they're getting screwed for it.

Just thought I'd point that out. Looks misleading to me.
I don't think it's a design flaw in the signing program either. If I had to make a guess, Sony was so full of themselves in thinking that they'd never get hacked that they didn't randomize the number they should have.

In case anyone doesn't know, they key was figured out because instead of using a random number with the key in the signing process, Sony used the same random number in every product they signed so they key could be figured out with simple algebra for the most part. That's what happens when you have formula with one unknown. You just solve for x.
 
ManFranceGermany said:
some XMB hacks which would make it to look like the dashboard would be great!

I suppose, the rest will be used to make some crappy games and for running Linux!
unfortunately, yes it will -_-;
 
megawalk said:
does this mean 2k and 3k models can get a permanent hack ?!
Technically,there's no need for a hack.We can sign homebrews and loaders at will.

Although making a CFW will be much easier now(I think)
 
The only homebrew I want to come out of this is a cross-game chat application. I've pretty much given up on Sony implementing this, so hopefully someone can create it now.
 

Site & Scene News

Popular threads in this forum