PS1/2 PS1 SCPH-5500 modded with MM3 chip.

  • Thread starter Thread starter DinohScene
  • Start date Start date
  • Views Views 7,178
  • Replies Replies 8

DinohScene

Gay twink catboy
Supervisor
Joined
Oct 11, 2011
Messages
23,010
Solutions
7
Reaction score
29,839
Trophies
9
Location
Восторг
XP
26,239
Country
Antarctica
So I've chipped a PS1 for a friend of mine yesterday.
The installation of the chip went flawlessly.
However, now he can't seem to boot any backup.

I've searched for hours over the web for solutions and methods but they all failed to give me an answer.

Now is my question.

Do I have to patch the backups with PPF-o-matic?
and
How do I correctly burn them to a CD?

Thanks in advance!
 
PS1, huh? (Setting the time machine back to around 1999).

No need for PPF patches, unless the game has anti-modchip code (Dino Crisis, some Spyro games... search on Google) Some modchips were stealth and could avoid detection.

To burn correctly the games, I was using CDRWin. I'm not even sure if this app still exists, but it made flawless copy, even with games with red book audio (mostly the early PS1 games 1995-96)
 
Are you positive the PIC Chip was flashed already, before you installed it? It sounds like this is your problem. This is of course, saying your install is perfect. Since you haven't mentioned it, I'm assuming genuine games boot correctly?

**Note**
You don't need CDRWin, you can use IMGburn to burn PS1/PSX backups, plus it's free and continuously updated.
 
After digging around for about an hour now Dino, I think this thread might either answer your question, or give you two alternate solder points that could rectify the issues. link :)
 
Extremely doubtful judging from that threads comments and my past experience. If you have a multi-meter tweak it to check first. Then re-solder.
 
Could you post some high res picture so I can make sure everything is installed correctly.

Here is a picture of one of my installs in a SCPH-5501
r7stvb.jpg
 

Site & Scene News

Popular threads in this forum