PS TV question with psp

Discussion in 'PS Vita - Hacking & Homebrew' started by reeshmd23, Oct 14, 2018.

  1. reeshmd23
    OP

    reeshmd23 Member

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    Nov 2, 2016
    United States
    I would like to use my psp setup micro sd with the pstv. It's there a way to leave sd set up for psp but plug it in and play it with pstv adrenalin? Want to somehow leave the file structure the same so its plug and play with a psp micro sd. If that makes sense.
     
  2. Tri-Z

    Tri-Z Tri z

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    Nov 25, 2005
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    USA
    No I don’t think you can. The folder structure is dif. Not by much. I think first folder is named PSPemu on vita where on psp it isn’t
    On root for vita:
    pspemu/iso,psp,seplugins

    I forget psp setup and don’t have it on me to check
    But wouldn’t have the pspemu folder
    I believe on root of psp
    You would have:
    Iso,psp,seplugins
    You could just use vitashell to move the files
    Have memory card setup for ur psp then have a folder pspemu also on root and just move iso,psp, seplugins folders into pspemu when want to use vita then when done move them back to root of memory card for psp
    Of course you’d need other vita stuff on the card for it to run on vita. Like adrenaline and other vita related stuff
     
    Last edited by Tri-Z, Oct 14, 2018
  3. reeshmd23
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    reeshmd23 Member

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    Nov 2, 2016
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    Update im able to plug my psp into my pstv with the data cable and mount it as uma0 with vitashell! Then i can play through adrenaline if i move isos to psemu folder i created first. Would it be possible to have adrenaline when uma0 is selected for it to look at root of file structure without psemu folder?
     
    Last edited by reeshmd23, Oct 15, 2018
  4. Tri-Z

    Tri-Z Tri z

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    Nov 25, 2005
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    I would think still need pspemu because ur just mounting a dif drive. It’s still gonna look for folder structure

    I guess you could try and see. Or maybe in adrenalines files there’s a file that can be altered that points to psp folders location
    But idk how easy that would be.
     
  5. SCOTT0852

    SCOTT0852 Kid now, squid now

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    Jan 20, 2018
    United States
    afaik the vita needs exfat, not fat32, so simply dropping it in wouldn't work, you'd have to totally reformat it
     
    koffieleut likes this.
  6. reeshmd23
    OP

    reeshmd23 Member

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    Nov 2, 2016
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    How do you use sd2vita as uma0 on vita?
     
  7. Localhorst86

    Localhorst86 GBAtemp Addict

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    Jul 17, 2014
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    Nintendo works for my dad
  8. ArugulaZ

    ArugulaZ GBAtemp Advanced Fan

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    Sep 17, 2009
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    Installing Adrenaline on a PSTV is a total pain in the butt... I've had to reformat the system nearly every time to make it work. The installation process is easier now that it's a VPK and it fetches the custom firmware for you, but that didn't stop my PSTV from telling me that I needed to get rid of the previous installation, even after deleting that previous installation in at least two ways. Nuking the data from orbit was my only option.

    After that, I installed the latest version of Adrenaline on my PSTV, went to VitaShell and plugged in my flash drive, and ran Adrenaline again. It needed to download the CFW and unpack all the files, but after that, it seemed to run fine. It was just an annoyance, and one of the reasons I don't use my PSTV much.
     
  9. godreborn

    godreborn GBAtemp Guru

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    Oct 10, 2009
    United States
    that error with adrenaline -- theFlow's ensou 3.65 updater has the same problem (i.e. reading the update, extracting it, err'ing, then asking for the update again 'til it works properly).
     
  10. Localhorst86

    Localhorst86 GBAtemp Addict

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    Jul 17, 2014
    Germany
    Nintendo works for my dad
    Never had any issues with Adrenaline on my PSTV. I have installed and uninstalled it several times, always without any issues.

    The only issue I ran into the other day was the installer not downloading the 661.PBP file because the user module was already in my config.txt - once I removed that line, the installer would download the PBP file.
     
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