PS Jailbreak - The first PS3 Modchip

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modshroom128 said:
YOU DO NOT NEED ANY SPECIAL HARDWARE TO RUN A JIG.

"THERE" WILL BE A FREE SOLUTION IN DUE TIME.

lol
I VOLUNTEER TO BE YOUR BETA TESTER. GIVE ME FREE HAXORS!!!!!!!!!!!!!!!!111111111111!!!!!!!!!!!one


seriously, I'm all for a free PS3 hack device. bring it on.
 
Makere said:
Lakerfanalways said:
zant said:
Twilight Loz said:
I'd like to see this Modchip pass Sonys next update (probably when playstation move comes out)
its not a modchip. its a software exploit. of course it won't survive the next update.

Best bet is to not update..the web site is already up modchipcentral.com for 129 bucks which is a pretty darn good price..but it wont be available til the end of August..I will wait til more people verify that it indeed does work..Do ALL games work on this..can I back up every game I want to(Including future games) and put it on my external drive
The website says it uses FAT32, and OzMods state that it works only with games that don't have a single file over 4GiB. So basicly there's bound to be a game that has a single file over 4GB, especially in the future. Although they say they're developing NTFS support, but I don't see this anytime soon, not to mention the firmware upgrades of PS3 that will block this. Just my 2 cents.

Since I am not really familiar with those the technical aspect of the PS3 games(as far as how many gig they are) are the majority of the PS3 games out now have single files that are less then 4 gig..s basically I would have to worry about future games, like what, games that are coming out next month, next year that might have an issue
 
All I'm hoping for is return of otherOS. If the backuploader works in this method, then we have an app loader. now we just have to flash the older firmware version, and I already found another firmware bypass hack.
 
well from what i'm hearing from Mathieulh (one of the big boys in the psp and ps3 hacking) been posting on his twitter about this in his posts.
QUOTE said:
Mathieu Hervais
Before anyone asks, psjailbreak seems as "real" as DemonHades' blog posts.
ok I know enough people that have the dongle to confirm that it's real even though I don't have one myself (yet). I believe it to be a usb jig, it's triggered the same way as SCE's official version, they must then use an exploit and do some lv2 patches,It's also likely that they "finalize" (set recovery flag to 0) the console at every boot because you always need to use power + eject. it also doesn't convert a retail to debug per se, there is no debug menu and no deci3 (debugging) support as far as I know of. Also the fact that it only runs on 3.41 suggest that they do memory patches rather than run another kernel on the console. I might be wrong about that though, I don't even have the dongle myself. my personal comments on this. real or not it isn't even worth getting. ruins the system, ruins the point of even making any games. and having backups are for people that are really retarded. (pardon my saying) because it is very difficult to scratch a ps3 disc.

another bit of info.
QUOTEpsjailbreak's so called "Backup Manager" (which is pretty much the only thing available to download on their website) is a debug package including a regular fself compiled with the (massively privately leaked) 1.92 sdk, The package itself is generated with Sony's official sdk tool (make_package_npdrm revision 1203 probably from that very same sdk) that makes it illegal to share because I am quite sure psjailbreak staff doesn't have the appropriate license to be using the official Playstation 3 SDK and its tools. The binary itself seems to use the usual sce apis when it comes to the gui or copying files over. It does run on a debug console and displays a "nicely" done GUI that lets you "backup" your game to the external or usb hdd and "run" them later on. Needless to say the backups wont "run" as their "backup manager" is just a regular fself running with game privileges and doesn't make use of any exploits that I can think of. Needless to say that if their so called usb dongle is real (which I doubt) it does extensive use of leaked sony's software and keys/certificates.
 
if i understand correct how this method is working
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SONY to block this debug mode hack will need to make new hardware revision
biggrin.gif
 
kinio_64 said:
if i understand correct how this method is working
smile.gif
SONY to block this debug mode hack will need to make new hardware revision
biggrin.gif
not entirely they could release an update that runs a new set of key's and certs(as well as a few updates in their API) that can be still used by older games, but in the process would need to update their SDK for developers, (and like so they would need to update their games and release updates for them thats been no big deal because of the new update system in smaller file sizes)that would block it entirely.
 
I don't care if Sony blocks this. I would give up updates and online features for *cough* backups *cough*
 
It sounds all well and good for it to run homebrew/emulators, but I fail to see how this thing is even useful. It's not like running/creating backup discs on the Wii and this device sounds like it would damage your PS3 and void its warranty. You have to use the usb dongle to have it run 'a backup launcher' but how are you supposed to get the backup games to the system other than through a disk?
blink.gif
It's not like you can just store a multiple GB Blu-Ray game on a 2 GB USB stick. What's the point of even doing that when you can just do a full-install of retail copies on a normal system? And even then, you still have to have the game and none of the videos out there seem to account for that.
 
From what I've seen the only way Sony can block this is by updating the bootcode. Nintendo did this on boot2 to fight piracy and destroy BootMii, but their update was very unstable and bricked many Wii's. If Sony can make a stable update then this will be patched quite easily.
 
If it works, then this just reinforces the belief the 3DS will be hacked.

On a side not: I'm not calling fake, but the videos are a little bit inconsistent. It should be one giant long uncut video, only allowing a time skip for the amount of time it takes to upload a Blu-Ray into a PS3.
 
Makere said:
The website says it uses FAT32, and OzMods state that it works only with games that don't have a single file over 4GiB. So basicly there's bound to be a game that has a single file over 4GB, especially in the future. Although they say they're developing NTFS support, but I don't see this anytime soon, not to mention the firmware upgrades of PS3 that will block this. Just my 2 cents.

Full/Stable NTFS will be a while, and technically never. NTFS support doesn't exist for Linux. There are projects out there, and one or two have decent stability. But I personally would never trust it with a sensitive HDD. In any case, NTFS read support should come fairly quickly. And that's all you really need, unless you want to dump games to your NTFS drive as well. If that's even possible with this.

Still, this is way too expensive. In all reality, it's a stolen/hijacked/reverse-engineered debug dongle. Nothing special about it. Granted they did all the work, but at over $150 on OZModchips? GTFO

@Necoconeco:
A PS3, a system that's been out for almost 4 years, being hacked to play backups so "easily" (granted, it uses all proprietary software/hardware and is even more illegal than a regular modchip) has absolutely NOTHING to do with the 3DS, a system whose hardware is not even finalized, being hacked. There is nothing similar to the two devices in terms of anti-piracy. Or is there? Who knows until they start shipping the 3DS in just under a year.
 
i just feel the price is too much... for ppl who (presumably) just use sony's methods and a small dongle, charge 150 dollars... u could get the PSP for tht price or even a wii (used)
i think the clones are still being awaited more anxiously than this and plus, downloading the games is not easy esp if u got 100-200Kbps (i got 64... stay away)

i guess every console's weak point is their boot methods, and orgon i think neco was talking about the fact tht every console can be hacked
 
Rock Raiyu said:
Posted by OZmodchips on PSX-Scene.

I'm almost convinced. I just need to see a game running.

This is insta-win... Why...? 'Cos I live on that block.... It makes me feel good to live near a Modchip store...
 
QUOTE said:
Still, this is way too expensive. In all reality, it's a stolen/hijacked/reverse-engineered debug dongle. Nothing special about it. Granted they did all the work, but at over $150 on OZModchips? GTFO

It's rare to find Modchip retailers at all in Australia, so it comes down to supply and demand, and OzModchips uses this to its advantage...
 
I can promise you this works. I have one pre ordered. I was at OzModChips today and watched him using it in from of me. There was an external HDD and several games backed up on it. (Games can be stored on an external FAT32 drive OR the PS3 Internal Drive. Some games will be required to copy to the internal HDD due to some single game files being greater than 4Gb.

You can copy straight from Disc to either HDD.

As a disc is required to be in the PS3 I saw God of War III in the Drive but watched a different game get selected from a list and then be played.

It is 100% genuine.

It might seem pricey but think about what it does. A single game can cost over $100. If you damaged a few games then it pays for itself. being able to play straight from HDD - worth the price.

EDIT: I meant God of War III. Sorry for the Typo.
 
jackdanielchan said:
QUOTE said:
Still, this is way too expensive. In all reality, it's a stolen/hijacked/reverse-engineered debug dongle. Nothing special about it. Granted they did all the work, but at over $150 on OZModchips? GTFO

It's rare to find Modchip retailers at all in Australia, so it comes down to supply and demand, and OzModchips uses this to its advantage...

Not at all... Quote from their digg comment. QUOTE
to be really honest it probably costs less then $10 or $5 usd to make. But yeah, we dont make it, so we dont get to set the wholesale and the retail price. Anyone selling them under retail price doesn't get to be a reseller pretty much
 
antwill said:
jackdanielchan said:
QUOTE said:
Still, this is way too expensive. In all reality, it's a stolen/hijacked/reverse-engineered debug dongle. Nothing special about it. Granted they did all the work, but at over $150 on OZModchips? GTFO

It's rare to find Modchip retailers at all in Australia, so it comes down to supply and demand, and OzModchips uses this to its advantage...

Not at all... Quote from their digg comment. QUOTE
to be really honest it probably costs less then $10 or $5 usd to make. But yeah, we dont make it, so we dont get to set the wholesale and the retail price. Anyone selling them under retail price doesn't get to be a reseller pretty much
I stand corrected, but still a b*tch of a price though...
 

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