Proposed feature to verify games using wbfs tool

Discussion in 'Wii - Hacking' started by hdhacker, Apr 7, 2009.

  1. hdhacker
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    hdhacker GBAtemp Fan

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    An important feature that could be added to the wbfs tool would be some kind of checksum to verify the ISO transfer. An MD5 of the transferred ISO could be used to eliminate any doubts that the transfer to the USB device was successful or not.

    The MD5 algorithm is well-defined and should be readily available in C, C++, Java, etc.
     
  2. roku93

    roku93 GBAtemp Fan

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    Go ahead and code it.
     
  3. tueidj

    tueidj I R Expert

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    A SHA1 hash of the game partition data present on a wii disc is stored in the tmd on the disc/image, I've used it a few times to check if downloaded isos are good dumps. Calculating it requires decrypting the sectors, I'm not sure if they are stored on WBFS as encrypted or decrypted but I'm guessing encrypted... Segher's negentig contains source code for it and the wiidisc page on wiibrew contains all the needed information too.
     
  4. noobwarrior7

    noobwarrior7 GBAtemp Advanced Maniac

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    interesting thoughts