QUOTE said:While most of our time at IGN is spent playing games for review, eating countless bags of chips, and chugging energy drinks until we forget what day it is, every once in a while we get the chance to break the mold and do something a bit more unique. In the past the IGN Nintendo team specifically has had a chance to pull the curtain back on a few great projects, including the world debut of Scribblenauts, The Conduit, Dementium 2, and more recently The Grinder. This time around we're back on DS, and we've got the privilege to show off another title currently underway, though not yet picked up by publishers.
Project Monster comes from developer DreamRift; a company that is made up of previous development teams that combine from all over the industry, including work on Tony Hawk's Proving Ground, The Red Star, Dementium: The Ward on DS, Guitar Hero III, and most recently notably from the Henry Hatsworth crew. With a large chunk of the original Hatsworth team splitting away (over 85%, including the company founders which were actually lead programmer and lead designer respectively on Hatsworth) DreamRift has been working tirelessly on a new original IP. Project Monster takes the concept of combining gameplay mechanics, as well as retaining a lot of what made Hatsworth so fun on a core mobility and combat level, and brings it together in an all-new experience.
Screenies:


Considering it's from the same team as Henry Hatsworth, which was awesome, it looks promising. It still has no publisher or release date as of yet, but keep a look out for it!