Homebrew postLoader4

  • Thread starter Thread starter stfour
  • Start date Start date
  • Views Views 563,362
  • Replies Replies 4,203
  • Likes Likes 16
i am, but i have noticed something. in the historii file.


postLoader 3.43.1

* Added n2oswitch.dol in ploader folder. This file must be present in sd:/ploader/ folder to enable neek2o nand autoswitch feature

so i am wondering if this will fix it.


Thank you for the suggestion. The n2oswitch file isn't available in the Postloader download. I tried with "neek2obooter.dol" but that didn't work.

The neek2o features work fine in version 4.7.4 without the n2oswitch file present. I'm going to stick with this version unless I find a way to get 4.7.96 to work properly.

4.7.4 does everything I need except for launching GC games with Nintendont. As a workaround, I launch USB Loader GX from Postloader and then I select the GC game that I want to play.
 
Poking around for different launchers/custom UI screens for an unconventional Wii installation (car entertainment system), Postloader's customization actually seems really close to what I want to do. But, I need to be able to navigate without a sensor bar for this to work properly. I'm guessing since the D-pad is mapped to change modes, there's no way to use it to navigate titles on screen, right?
 
Hello, does anyone of you know how to fix the error in the postloader in virtual WII? I go to the postloader, it's fine when I click the tab at the top of the screen, e.g. GC, I see GC games normally, but when I click WII it either says "No games found please rebuild the cache" or an exception error (DSI) occorupted pops up
What could be the reason ? i use the latest collection of files from Mod mii, i installed wad ios and cios files, usb fat32 hard drive 32kb
 

Site & Scene News

Popular threads in this forum