Porting a Wii Homebrew to DS?

Discussion in 'NDS - Emulation and Homebrew' started by Xeretinha, Jul 27, 2017.

  1. Xeretinha
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    Xeretinha Member

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    I wanna know if is there possible, specially about Genesis Plus DX (it has SEGA CD emulation AND resolution selection - may be better than JenesisDS). Seems it was developed with LiboGC and i guess if could be ported to LibARM NOR DSTWO SDK.

    I'm not used on low level programming, so...
     
  2. Billy Acuña

    Billy Acuña GBAtemp Addict

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    The DS is not that powerful to handle Sega CD game, nor even the 3DS, so no.
     
  3. Xeretinha
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    Xeretinha Member

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    Even being just Genesis (JenesisDS lets the screen quite weirdo), chopping Sega CD related functions, it stills not?

    Sometime ago i did read about a port of PicoDriveDS for DS2+ (based on a PicoDrive Dingux version)... Is also another possibility, but i'd never found a proper release!
     
  4. Billy Acuña

    Billy Acuña GBAtemp Addict

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    Genesis Plus is for PPC hardware, Picodrive in the other hand is arm assembly, so Picodrive is much more better option the Genesis Plus.
     
  5. Xeretinha
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    Xeretinha Member

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    A fork of Genesis Plus GX ported to GCW0 (seems to has a very near architecture to ARM and to Dingoo itself): http://boards.dingoonity.org/gcw-releases/genesis-plus-gx/

    Also, PicoDrive for Dingoo stills in development at it's GitHub ( https://github.com/notaz/picodrive/ )... If the problem is the architecture, why not to compile an uptodate version? (to compile it is just donwloading and compiling with DevKitPRO/DS2-SDK? I guess not, and is where i need atleast some orientation...)