Probably too early but is a no outline code working on the full game?
NTR is loading fine for me, on moon.
I didn't try cheat or layeredfs, just used it for take screenshot, but it worked.
You don't just uninstall the preload ticket. You need to import a dummy seed.The way I have it atm is that I have to boot it from FBI because I did not uninstall the preload ticket.
How do you make a dummy seed?You don't just uninstall the preload ticket. You need to import a dummy seed.
why!!!!!!!!!!!!!!!! how come no o3ds
alright thanks man now i got to buy a n3dsSarcasm? Or?...
Anyways, it's due to the fact that Sun and Moon are extended memory mode games, which brakes ntr on O3DS since it causes a reboot, therefore killing NTR.
working on pokemon moon (official) or only on the demo? not sure if demo and full have the same cart code (00040000001A7100)
if you have working ntr for official, please post. thanks. <3
Kaphotics releasee the no-line patch code for S/M, but idk how to implement it into a ntr plugin https://twitter.com/Kaphotics/status/796023683357605888
doesn't seem to be working. tried on my o3ds and n3ds. I have the .bin file under the directory sd:/luma/code_sections and the option "Enable Firms and Modules" enabled. The lines are still there and visible when I start up Pkmn Moonif you look through /hbg/ you'll find a precompiled code.bin with Kaphotics patch applied that you can use with Luma.
That's odd, works just fine for me.doesn't seem to be working. tried on my o3ds and n3ds. I have the .bin file under the directory sd:/luma/code_sections and the option "Enable Firms and Modules" enabled. The lines are still there and visible when I start up Pkmn Moon
That's odd, works just fine for me.
Try messing around with the luma3ds settings, do you have the latest release of Luma?
Sure, although maybe it's also a thing with the Luma3DS settings? Maybe another one needs to be enabled? I'll double check these things.I'm running luma v6.5 \: I can't figure out what the problem is. I deleted the code_sections directory, redownloaded the .bin and recreated the directory. Also deleted the luma config and redid the whole config again. Still not working
Can you try testing the .bin you uploaded to mega? Maybe it got corrupted somewhere in the process?
Thanks. I have the following enabled:Sure, although maybe it's also a thing with the Luma3DS settings? Maybe another one needs to be enabled? I'll double check these things.