yessFor what is this?
Is this for the Dex Encounter needed?
TID: 010018E011D92000
BID: 3C70CAE153DF0B4F
Version: 1.1.1
Requesting:
- All Items x990
- All Medicine x990
- All TMs x990
- All Balls x990
Tested and Working:
- Infinite HP on and off
- Infinite PP on and off
- Shiny Pokemon (Hold L)
- Walk through Walls (Hold L)
- 100% Catch Rate
- Instant Kill on and off
- EXP Share off and On
- Catch Trainer Pokemon on and off
Tested and not working:
- Items 99 on and items 999 off
- Max Money on and off
- Instant Egg Hatch on and off
Unable to Test because I haven't progress far enough yet
- Instant Lightstones on and off
All other codes in post I chose not to use to make cheat file smaller and/ they were codes I weren't interested at the time
BID: 3C70CAE153DF0B4F
Version: 1.1.1
Requesting:
- All Items x990
- All Medicine x990
- All TMs x990
- All Balls x990
Tested and Working:
- Infinite HP on and off
- Infinite PP on and off
- Shiny Pokemon (Hold L)
- Walk through Walls (Hold L)
- 100% Catch Rate
- Instant Kill on and off
- EXP Share off and On
- Catch Trainer Pokemon on and off
Tested and not working:
- Items 99 on and items 999 off
- Max Money on and off
- Instant Egg Hatch on and off
Unable to Test because I haven't progress far enough yet
- Instant Lightstones on and off
All other codes in post I chose not to use to make cheat file smaller and/ they were codes I weren't interested at the time
[24# Open Pokedex For Encounter Cheat(Hold ZL)]
040A0000 01C41630 1A9F07E0
040A0000 01C413D0 D10503FF
040A0000 01C413D4 F9008BFC
80000100
040A0000 01C41630 52800020
040A0000 01C413D0 52800040
040A0000 01C413D4 D65F03C0
20000000
040A0000 01C41630 1A9F07E0
040A0000 01C413D0 D10503FF
040A0000 01C413D4 F9008BFC
80000100
040A0000 01C41630 52800020
040A0000 01C413D0 52800040
040A0000 01C413D4 D65F03C0
20000000
@patjenova
Can you explain how to use these? Thanks!
Edit: Upon trying to figure out code #24, I hold ZL and I see full pokedex, I scroll to the pokemon I want to encounter, I click see details, and I don't know what to do from there. I've tried running around in grass and it seems like there isn't any encounter that pops up. In fact, it seems like no pokemon at all show up.
I don't know how to activate or use the other cheat with Encounter Pokedex, Male/Female/Lvl.
Any insight?
Can you explain how to use these? Thanks!
Members only
Edit: Upon trying to figure out code #24, I hold ZL and I see full pokedex, I scroll to the pokemon I want to encounter, I click see details, and I don't know what to do from there. I've tried running around in grass and it seems like there isn't any encounter that pops up. In fact, it seems like no pokemon at all show up.
I don't know how to activate or use the other cheat with Encounter Pokedex, Male/Female/Lvl.
Any insight?
Last edited by iMaxed0ut,
same here@patjenova
Can you explain how to use these? Thanks!
Members only
Edit: Upon trying to figure out code #24, I hold ZL and I full pokedex, I scroll to the pokemon I want to enounter, I click see details, and I dont know what to do from there. I've tried running around in grass and it seems like there isn't any counter that pops up.
I dont know how to activate or use trhe other cheat with Encounter Pokedex, Male/Female/Lvl.
Any insight?
Instant hatch seems to have "hatched the pokemon" as in show the pokemon as caught in my pokedex but the egg is still present in my party and is not hatched. Walking does not hatch the egg either?
Hi! Thanks for the Pearl love 
Before I found this I tried to use the 1.1.1 Diamond codes for Pearl, since the codes I checked were identical for DIamond and Pearl in 1.1.0. However some are not and that led to errors.
I do have a question/request - the always X nature codes are missing from this post, and those are one of the ones I wished to use. Are those something you could provide the codes for Pearl for? If not, I am sorry to write to you but I am not quite sure how the whole pointer adjustment works and what is possible.
Thanks again!
Before I found this I tried to use the 1.1.1 Diamond codes for Pearl, since the codes I checked were identical for DIamond and Pearl in 1.1.0. However some are not and that led to errors.
I do have a question/request - the always X nature codes are missing from this post, and those are one of the ones I wished to use. Are those something you could provide the codes for Pearl for? If not, I am sorry to write to you but I am not quite sure how the whole pointer adjustment works and what is possible.
Thanks again!
Sorry if this is a dumb question I'm new to this. But the On and Off parts of the scripts. Should they be in 1 text file together or in 2 seperate ones?
Sorry if this is a dumb question I'm new to this. But the On and Off parts of the scripts. Should they be in 1 text file together or in 2 seperate ones?
Can go either way. On/Off is typical for emulators. But it works just the same way. I prefer one text piece with a button activation but its whatever.
Just tried the pokemon encounter cheat again and I got something to happen, but it encountered a Shiny Pikachu with the name Alakazam instead. Then when caught, it froze my game and crashed. Look like the cheat needs some rework or I'm doing something wrong haha
Im using an emulator so thats fine. But I dont rly understand how I should structure it in my folders/how it works.Can go either way. On/Off is typical for emulators. But it works just the same way. I prefer one text piece with a button activation but its whatever.
For and example:
[Shiny Pokemon (ON) 1.1.1]
040C0000 020db088 14000045
040C0000 020db098 14000041
[Shiny Pokemon (OFF) 1.1.1]
040C0000 020db088 54000720
040C0000 020db098 54000820
Should I have 1 map that is called (on) with a textfile in it that has all the text or should I have 2 maps 1 for (on) and 1 for (off)
and should I only have 1 active at a time or both?
I'm sorry, but I don't use the emulators. I know how to use it on my switch but not emulators :/Im using an emulator so thats fine. But I dont rly understand how I should structure it in my folders/how it works.
For and example:
[Shiny Pokemon (ON) 1.1.1]
040C0000 020db088 14000045
040C0000 020db098 14000041
[Shiny Pokemon (OFF) 1.1.1]
040C0000 020db088 54000720
040C0000 020db098 54000820
Should I have 1 map that is called (on) with a textfile in it that has all the text or should I have 2 maps 1 for (on) and 1 for (off)
and should I only have 1 active at a time or both?
It didn't look like it was quadrupled, but it actually reflected the quadrupled value!4X Exp On and Off are broken too
I can't seem to get the Walk Through Walls code to work on Ryujinx. So far, all the other codes seem to be working fine except that one. Something worth mentioning is that I erased the Off code for it because, if I would have got the code to work, I wouldn't plan on turning it off. Do I need to have both in my .txt file at the same time for it to work?
It unfortunately seems neither RyujinX nor Yuzu support toggling cheats while the game is running.Im using an emulator so thats fine. But I dont rly understand how I should structure it in my folders/how it works.
For and example:
[Shiny Pokemon (ON) 1.1.1]
040C0000 020db088 14000045
040C0000 020db098 14000041
[Shiny Pokemon (OFF) 1.1.1]
040C0000 020db088 54000720
040C0000 020db098 54000820
Should I have 1 map that is called (on) with a textfile in it that has all the text or should I have 2 maps 1 for (on) and 1 for (off)
and should I only have 1 active at a time or both?
I suppose you only ever need the ON cheat, and just close the game, remove the cheat and relaunch to turn it off - the memory will reset anyway doing this so the OFF cheat is useless. I might be wrong here but it seems right?
Hi there, i'm quite newbie here and totally thankful for the great job of the cheats author. So now i got some problem with my SP, every time i turn on the cheat and get into battle my screen always stuck to the white screen when the battle get start. is there anyone that facing the same thing with me? can someone help me how to solve this thing? Thank you very much.
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