ROM Hack Suggestion Pokemon Quest editor?

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I'm editting my coupons, I know the address its 115 bytes before the name, but when I edit It, the Game doesnt load :s Maybe its because muy Game its spanish?
 
If we also find a way to edit ingredients this game is basically completely open, since you can have all the upgrades with tickets and spam recipes/Pokémon with ingredients+tickets.

Of course, a reliable way to alter moves and stats would be even better.

Found a couple of addresses close to eachother that correspond to my ingredient numbers. I only edited the adresses I was sure of and probably overdid it a bit but it seems to be working. I put red dots on the adresses that have multiple possibilites and follow the special pattern as the other ones. Only yellow and blue are to be defined. Also the rainbow ingredients seem to be in another place, or I didnt have enough to find out.
Circle = small ingredient
Rectangle = big ingredient

2018060223571000-E4B364C957D95017CA1171810D655865.jpg
Unbenannt.PNG
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Also don't go over 99999 with the tickets or else they become unusable.
2018060300494200-E4B364C957D95017CA1171810D655865.jpg

I'm editting my coupons, I know the address its 115 bytes before the name, but when I edit It, the Game doesnt load :s Maybe its because muy Game its spanish?

Did you put in a number that was too big and did you make sure you edited the right address? Make sure to convert it to Hexadecimal first.

Can someone plz help me and tell me steps
This is what we have so far: https://gbatemp.net/threads/pokemon-quest-editor.505705/page-2#post-8021766
The rest is still WIP
 
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Can someone plz edit my save it would be very appreciated
I'd just wait for someone to make a save editor. While I'd also just beg for someone to edit my save, I kinda realized that it would be better to simply wait for the users here to learn the various important sections in the save file.

Also, has anyone tried seeing how large a pokemon is within the save file? That would help in editing the other pieces of data by a ton, plus we could learn how to edit these blocky beasts...
 
I'd just wait for someone to make a save editor. While I'd also just beg for someone to edit my save, I kinda realized that it would be better to simply wait for the users here to learn the various important sections in the save file.

Also, has anyone tried seeing how large a pokemon is within the save file? That would help in editing the other pieces of data by a ton, plus we could learn how to edit these blocky beasts...

The Pokemon are 176 Hex Characters. What does what though is left TBD.

My Psyduck Stats:
Lvl 22
HP 103
ATK 145

But I assume these numbers are probably determined by a preset scheme based on experience points.
 

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The Pokemon are 176 Hex Characters. What does what though is left TBD.

My Psyduck Stats:
Lvl 22
HP 103
ATK 145

But I assume these numbers are probably determined by a preset scheme based on experience points.
I think the block is like so:
Screen Shot 2018-06-02 at 9.22.14 PM.png Screen Shot 2018-06-02 at 9.22.37 PM.png Screen Shot 2018-06-02 at 9.22.58 PM.png
Each block starts with the slot number the Pokemon is in in (00, 01, 02, ...) and ends with FFFF.
 
figured out pokemon name, attack, hp, level, species, and moves. gotta figure out how to tell if its shiny or not.

Got a shiny Tangela for comparison.

Code:
0F 00 00 00 6A 01 00 00 02 00 00 00 14 00 00 00 61 01 00 00 62 01 00 00 4D 01 00 00 0C 00 00 00 3C 00 00 00 40 00 00 00 42 00 00 00 43 00 00 00 45 00 00 00 49 00 00 00 4D 00 00 00 69 00 00 00 6A 00 00 00 6E 00 00 00 72 00 00 00 48 01 00 00 4C 01 00 00 00 00 00 00 72 00 00 11 00 DE 01 00 00 8C 01 00 00 0C 00 00 00 54 00 61 00 6E 00 67 00 65 00 6C 00 61 00 00 00 00 00 00 00 00 00 00 00 04 09 4A E2 8D 00 66 ED A1 D6 00 00 00 07 00 00 00 28 00 00 00 2A 00 00 00 40 00 00 00 5C 00 00 00 5D 00 00 00 61 00 00 00 65 00 00 00 72 00 00 00 78 00 09 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 0C 00 00 00 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 02 00 00 80 3E 01 01 00 00 09 00 00 00 00 01 01 01 00 02 00 01 00 64 00 00 00 04 00 00 00 18 00 00 00 2B 00 00 00 3E 00 00 00 51 00 00 00 13 00 00 00 01 00 00 00 10 00 00 00 11 00 00 00 FF 16 00 13 00 00 00 01 00 00 00 10 00 00 00 11 00 00 00 00 B6 00 13 00 00 00 01 00 00 00 10 00 00 00 11 00 00 00 FF FF FF 13 00 00 00 01 00 00 00 10 00 00 00 11 00 00 00 FF FF FF 00 00 00 00 01 00 5C 66 46 D1 34 C7 D5 08 11 00 00 00 FF FF FF FF
 

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not having luck finding the shiny thing. tried looking to see if its a 00/01 thing but i dont know if it is or not

if i edit a shiny pokemon, it does stay shiny. so theres that

DeuuUXwUwAAq1lV.jpg
 
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not having luck finding the shiny thing. tried looking to see if its a 00/01 thing but i dont know if it is or not

Haha Needle in a haystack. I think I'm going to replace one of my other Mons with a copy of Tangela and then try each questionable value. Is there a faster way than to dump, turn off switch, re-fusee, inject, restart, test? The game won't run when I'm in the CFW for some reason.
 
Haha Needle in a haystack. I think I'm going to replace one of my other Mons with a copy of Tangela and then try each questionable value. Is there a faster way than to dump, turn off switch, re-fusee, inject, restart, test? The game won't run when I'm in the CFW for some reason.
nope. gotta do that entire process each time
 
Haha Needle in a haystack. I think I'm going to replace one of my other Mons with a copy of Tangela and then try each questionable value. Is there a faster way than to dump, turn off switch, re-fusee, inject, restart, test? The game won't run when I'm in the CFW for some reason.
It may be PID based like in the official games.
 
I game wont load either, it gets stuck on the very first screen with the yellow/white pokeball icon spinning the bottom left corner. all i did was edit one byte, the tickets from 140 to 255
 
I game wont load either, it gets stuck on the very first screen with the yellow/white pokeball icon spinning the bottom left corner. all i did was edit one byte, the tickets from 140 to 255
very weird. thats what happened when i tried seeing if i could make the mons shiny
 
very weird. thats what happened when i tried seeing if i could make the mons shiny
I have yet to have the game to refuse to load entirely, but had my tiny mushrooms value be -762. Lol

Also @Sonicbrawler, would you mind sharing whe the level and stats are in the mons' blocks?
 
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