I've started peeking through Dramatic Dungeon Sakura Taisen for fun, and realized after not too long that it was clearly not a game that had the string length in inside the text.
I was wondering if anyone could tell me exactly how to find the pointer table. None of the documents in zophar's doain or romhacking.net had anything on nds, and the ones for gameboy colour didn't help very much.
if you want to look at the rom for yourself, then the text files are in the overlay folder.
i asked darthnemesis about this a long time ago and he mentioned something about subtracting "0x02000000 (plus the offset from y9.bin, for overlays) to get the file offset. " but i don't really quite get what that's supposed to mean...
I was wondering if anyone could tell me exactly how to find the pointer table. None of the documents in zophar's doain or romhacking.net had anything on nds, and the ones for gameboy colour didn't help very much.
if you want to look at the rom for yourself, then the text files are in the overlay folder.
i asked darthnemesis about this a long time ago and he mentioned something about subtracting "0x02000000 (plus the offset from y9.bin, for overlays) to get the file offset. " but i don't really quite get what that's supposed to mean...