Nintendo SWITCH Cheat Codes Download

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Nintendo SWITCH Cheat Codes Download
Nintendo SWITCH Cheat Codes Download

pointer searching with Breeze

  • Thread starter Thread starter TomSwitch
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@TomSwitch, something wrong with the formatting on 96d?
in a lot of the menus, can't fully view all the value digits
ex. view candidates u64 can't see the last 3 or 4 digits, bookmark small menu u32 only see 4 digits, gen2 5 stacks only see 4 address, like all of them moved to the right
 
@TomSwitch, something wrong with the formatting on 96d?
in a lot of the menus, can't fully view all the value digits
ex. view candidates u64 can't see the last 3 or 4 digits, bookmark small menu u32 only see 4 digits, gen2 5 stacks only see 4 address, like all of them moved to the right
Yes, I tweak some value to make button text more visible but the left panel is also rendered by the same routine. I noticed gen2 display would need to extend the left panel to see everything.

Recently made too many releases, will let this one sit a bit until I have used it more.
Post automatically merged:

@dsrules please check 96e.
 
Last edited by TomSwitch,
@TomSwitch
hi, tom, what does the last number mean?
take this node as example
[address:xxxx] Pointer Name, .....(a total of repeated Pointer Name) {targets found in this node} the mysterious number
the more repeated means better or worse? Should I increase/ decrease offset/ range to acquire better results? thank you

jumpback pointer search.jpg
 
@TomSwitch
hi, tom, what does the last number mean?
take this node as example
[address:xxxx] Pointer Name, .....(a total of repeated Pointer Name) {targets found in this node} the mysterious number
the more repeated means better or worse? Should I increase/ decrease offset/ range to acquire better results? thank you

View attachment 537242
Take (4) {0} 40
This means there is 4 root node (which probably is not ture, so the algorithm isn't correct or you have added the same label four times). You can do pointer search for "gold", "hp", "exp", "sp" for example which will be 4 max as you go forward. Seeing all four means the pointer has converged at this node. I think the algorithm end up doing some double counting under certain condition (which I have not investigated).

The second number 0 means there is no pointer pointing to this node (you have not do the pointer search at this level yet)

The third number means there is 40 chain appending to this node. If the current node is in main there will be 40 pointer chains added to bookmark.
 
Last edited by TomSwitch,
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oh, did not know that user can do multi-pointer search which share results at the same time, cool and unique feature!
so, if the 3rd number is big, this node may led to a class or parent object, i guess.
Thank you so much for the explanation.
 

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