Homebrew PhysicsME -2D sprite physics engine

Discover

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PhysicsME, my latest project, is an attempt to bring realistic physics to sprites in your games.
It is only in beta form thus far, and has yet to become complete.
simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.
Glitches here and there, but it's pretty basic.
LINK:download Ball physics
SCREENSHOT:
screenshotryb.png
 

Discover

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Thanks. Although this was a fraction of what goodies I've got in store for you guys, I am trying to create similar physics to LittleBigPlanet (1 & 2).
To dirtbags, to spheres, to bullets, to cannons, to ragdolls, to everything!
 

YoshiInAVoid

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Very nice but very buggy.

QUOTE said:
simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.

So your making a libary?

I am very interested in this and if you need help with anything just ask.
 

Multiskin

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Discover said:
Multiskin said:
nice, maybe few updates and it will be amazing
rolleyes.gif
Well I hope so. This coding is a challenge for me.. but still possible.

you did it with bad coding skills? o.O i wonder what will you bring after you got some skills. maybe we have a new homebrew star name here
rolleyes.gif

seriously, keep trying and sooner or later your work will be recognized ( i say recognized bcz lots of homebrew are released but only fw rly got sucess as being recognized)
good luck Discover
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