Hacking Phantom Hourglass - Data Corruption after restart

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Bede

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Does anyone know whats the correct save size for The Legend Of Zelda: Phantom Hourglass? My Phantom Hourglass says "Data 1 and 2 are corrupted and must be deleated." after every boot of the game.
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Help appreciated, thanks. ^^​
 
Try updating to the latest AKAIO. I'm not sure what the save size it suppose to be but AKAIO knows it so if you update, it should allocate the save size correctly.
 
Hakoda said:
Try updating to the latest AKAIO. I'm not sure what the save size it suppose to be but AKAIO knows it so if you update, it should allocate the save size correctly.

Im on the latest AKAIO (1.7.1) but its still doing that every time I load PH.
 
You shouldn't need to adjust the save size, savelist.bin contains a list of what size save to use with each game. Check you are using the savelist.bin from AKAIO 1.7.1

You could try one of the other DMA modes, hold down (X) or (A) after lauching the game.
 
Tried a different DMA mode, I save and quitted the game, when I get to the file selection "File 1 is corrupted." "File 2 is corrupted (nothing was even there...?)"
 
I'm sure i've seen a thread or two about this, as I remember thinking it was Spirit tracks and getting corrected. Try searching, i'm sure something will pop up if the DMA modes don't fix it.

Otherwise try increasing the save size to the next size, which I imagine is 1MB as most are 512KB.
 
tk_saturn said:
I'm sure i've seen a thread or two about this, as I remember thinking it was Spirit tracks and getting corrected. Try searching, i'm sure something will pop up if the DMA modes don't fix it.

Otherwise try increasing the save size to the next size, which I imagine is 1MB as most are 512KB.

Actually, the next file size is 2MB.
 
From a very quick google, 2MB is the size which seems to be required. I'm too tired to do a proper search. Of course when people say 2MB, they could mean 2Megabits, which is 256KB... which AKAIO refers to as '2M'.
 

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