Homebrew RELEASE pFBA: final burn alpha

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I can't believe how well this runs for such a relatively new port. It's now my favourite way to play Gunhed.
I did spent months on it for the PS vita thought :p

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Yeah scrolling through all games (especially when you have them all sucks but apart from that all things cpasjuste ported/released are running pretty well.
For now, if you didn't notice, you can filter hardware from the main menu.
 
- Current test build has a regression where - and ABY will not bring up the cheat menu, when using unibios in Neogeo games. 1.52 still did.
 
For now, if you didn't notice, you can filter hardware from the main menu.
I know but I was really thinking about creating a copy of pFBA with only my fav games to have it for quick access (while I leave the non-copy aka original pFBA to access >all< the games on my SD). :P
Since you're reading here, I don't wanna stress you but I'm still hoping for a workaround to use my 8Bitdo SNES gamepad. =)
 
thanks cpajuste for pFBA, I was amazed by how well it worked. I mean I bought on the eShop for $8 aero fighters 2, but it plays even smoother on pFBA than the game sold on the eShop (most likely emulated too). Also your emulator supports 2 players just like it. Thanks again, keep up the good work.
 
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In docked mode how can I access the menu that is normaly accessed by pressing + and - with only one Joycon? Also the procontrollers button mapping seems not correct. But it works in docked mode if you put it in there before opening the hbl.
 
Button mapping in multiple controllers mode is a known issue. It deaults to two player tiny controllers mode, when it probably shouldn't. I guess the pro controller might trigger something like this as well..

In two player tiny controllers mode you open the menu with L3 and - or R3 and + , try it on the pro controller, maybe it works for the meantime.
 
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Button mapping in multiple controllers mode is a known issue. It deaults to two player tiny controllers mode, when it probably shouldn't. I guess the pro controller might trigger something like this as well..

In two player tiny controllers mode you open the menu with L3 and - or R3 and + , try it on the pro controller, maybe it works for the meantime.
Exactly. The Pro Controller is being detected as a single JoyCon so opening the menu can be done by pressing the left analog stick and MINUS (right analog stick and PLUS for player two).
 
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I've been using 1.54 of pfba and really enjoying it - works great.
Just one question, in the changelog it states "fixes audio" but I still have no audio, even though it says Audio On in the settings.
Any idea?
 
Do the things you would do, before asking this questions. Make sure you are on 3.0.0 (other firmwares might have other issues, that still have to be sorted out in libnx). Try different games. Make sure your switch isn't muted.. ;)

1.54 had an issue with dropping sound mid game for me _once_ (in Metal Slug 5 or 6...) but otherwise would play audio reliably. (And better than 1.52. ;) )
 
I've been using 1.54 of pfba and really enjoying it - works great.
Just one question, in the changelog it states "fixes audio" but I still have no audio, even though it says Audio On in the settings.
Any idea?
Try deleting the config file and starting over.

Edit: Btw @cpasjuste your link in the first post points to v1.50 instead of the latest.
 
Last edited by subcon959,
I tried deleting the config and still no good.
As notimp suggests it maybe cos I'm running on 1.0 instead of 3.0.
No problem, things will all work out sooner or later.
 
TBH, the difference between 42 and 43 is small enough that the majority of popular games would work fine.
Alright, since sometimes just 1 revision update, brakes hella a lot of games with new files, that's why I always keep my different romsets revisions on different folders.
 

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