Gaming PAX on Upcoming Minecraft Update

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Minecraft-1.8-Adventure-Update.png
[youtube]v_jJJTROkJ0[/youtube]​
If you haven't tried Minecraft, it probably doesn't make sense to you why its players get so excited over every update. But if you're one of the initiated (and you probably are if you're reading this), then you're probably like me -- you just can't hear about it enough. I saw an early version of the next update (and got a walkthrough from Minecraft majordomo Markus "Notch" Persson, below), and you have plenty to look forward to when it releases sometime in the very near future.
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Bows Get Mighty

Instead of bows that limply toss arrows a few feet, players will now be able to draw back arrows longer, firing farther and with great effect. Holding arrows will make you move slower, but make the bow an effective first-person weapon great for taking out the even tougher new enemies.

Poison and Night Terrors

Spiders are already a nuisance in the world of Minecraft, but now they poison their prey. The resulting moments of panic as you watch your life tick away even after their death are sure to make exploring all the more treacherous.

Also appearing are the Endermen, a new monster that will attack you if you look directly at it. You can try to run if you want, but it will teleport to your location repeatedly. They are apparently vulnerable to water, though, so find a pool to run into if you incur their wrath.

Lastly, players will soon be battling Silverfish. These monsters lurk inside the very blocks that players mine, making each swing of a pickaxe a potentially violent affair.

Quests, NPCs and Experience

No quests or NPCs were on display in the PAX demo, but representatives from developer Mojang said that NPCs will be added in the update. Players will then obtain quests from these NPCs. No details are available as to the nature of those quests, but it should give players more to do than build yet another effigy to whatever nerd god they worship.

Killing monsters and other creatures will yield experience, giving players skill points. How skill points will be spent is still being decided, but Mojang has decided that experience will be lost if the player dies. The goal is to make death even more costly, making survival all the more precious.

Eat to Live

Currently food is used in Minecraft to instantly gain health, but now food is necessary to exist. A hunger meter is being added, and the only way to gain health is to max out your meter. This means there's no more button mashing the food key at the last minute in a heated battle, as consuming takes time, with health regeneration taking even longer.

The team at Mojang have many holes to fill in the upcoming update, but they're also considering rolling out the changes incrementally. Are you guys ready for survival to get just a bit harder?[/p]

Source
 
Here's some footage commentated by Notch, going over I believe most of the features and showing the Endermen in pretty good quality in case you wanted to add it.
 
>Hunger System & takes time to eat.

NO NO FUCKING NO!!!!!!!!!!!!!
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ALLCAPSRAGEEEEEEE1!!!!!!!!!111!!!!11

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Such a silly idea.
 
Thesolcity said:
>Hunger System & takes time to eat.

NO NO FUCKING NO!!!!!!!!!!!!!
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ALLCAPSRAGEEEEEEE1!!!!!!!!!111!!!!11

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Such a silly idea.
I like the idea, and it's likely only in Realism mode.
 
Krestent said:
Excited but wish they would leave Survival around.
If I'm not mistaken, they've split it into 3 modes: Survival, Realism, and Creative.

Unless I'm wrong, of course.

[youtube]PcNgWEhlAxg[/youtube]

EDIT: I was mistaken. There is only Survival (which includes realism) and Creative.
 
Slyakin said:
Krestent said:
Excited but wish they would leave Survival around.
If I'm not mistaken, they've split it into 3 modes: Survival, Realism, and Creative.

Unless I'm wrong, of course.



EDIT: I was mistaken. There is only Survival (which includes realism) and Creative.
I thought 1.8 had Adventure and Creative?
 
Krestent said:
I thought 1.8 had Adventure and Creative?
It's Survival and Creative. There is no adventure mode...yet. Notch never said he was adding Adventure Mode in 1.8, people just assumed he was because he's dubbed the update "The Adventure Update." Survival will just stay as survival with more survival elements and more of a reason to explore the land.
 
QUOTE said:
Looks grim to get a release out on 8th. We need more testing, one day is not enough. And we never release on fridays... I'll keep you posted
Source

...in good news
QUOTEA short while ago, Notch talked about some of the exciting behavioral changes in animals for 1.8 - most notably, how they will now flee when attacked, rather than stand there and stare at you. This ended up having the added effect of wolf attacks looking more "natural", in a sense, as prey would now flee its attacker, rather than look around blankly and grunt. He went on to say that - due in part to the behavioral changes, and a desire to see more dynamic mob-to-mob interactions - he is beginning a super-secret weekend project! What does it entail?
Source
 
1.8update.png

Jens of Mojang has just announced that the 1.8 pre-release .jar is available for public testing. It is important to remember that this is NOT The final release of 1.8, and is still extremely buggy. If you find any bugs, or need support, please join the #minecraft channel on irc.esper.net using your favorite IRC client!

NOTICE: This version will only work if you've paid for Minecraft, all the more reason to step up!


Here's the download links:

Client: http://assets.minecr...e/minecraft.jar
Server: http://assets.minecr...raft_server.jar

If you'd like to discuss the leak on the forums, please do so in this thread: http://www.minecraft...-18-pre-release[/p]

Source
 
^That proves that they weren't ready for an 8th release. It's buggy.

Also, I've been playing around in Creative mode, when did TNT explosions become circular?
 
[p= Jeb has provided us with the last Pre-Release version of 1.9 - get it here! Remember, this cannot be obtained via the launcher, and must be installed manually. Don't forget to report any bugs you find here, so they can be properly documented and fixed!

Server hosters can get the new SMP jar here.

Note: "There's a hardcore tooltip remaining in the world options menu. Please ignore it, hardcore is a game mode, not world option."

Notch also noted that there will be at least two more major additions to the game, followed by a code freeze (restricted code changes) prior to the official launch of Minecraft in November. Very exciting changes - keep an eye out for updates right here!

In addition to the wiki, you can check out (and talk about) the newly-discovered changes right here![/p]
Source
 
Jeb has provided us with the last Pre-Release version of 1.9 - get it here! Remember, this cannot be obtained via the launcher, and must be installed manually. Don't forget to report any bugs you find here, so they can be properly documented and fixed!

Server hosters can get the new SMP jar here.

Note: "There's a hardcore tooltip remaining in the world options menu. Please ignore it, hardcore is a game mode, not world option."

Notch also noted that there will be at least two more major additions to the game, followed by a code freeze (restricted code changes) prior to the official launch of Minecraft in November. Very exciting changes - keep an eye out for updates right here!

In addition to the wiki, you can check out (and talk about) the newly-discovered changes right here![/p]
Source

List of changes
 

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