Homebrew PassMe?

  • Thread starter Thread starter playallday
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playallday said:
Sorry for sounding like the many n00bs here but why isn't there a PassMe for GBA??

Go do your research about the DS and how the PassMe works, and what it's used for.

PassMe transfers the code execution from the DS Slot to the GBA slot running DS code. While in DS mode both slots are still accessible, hence the accessories such as rumble packs or memory expansions.

When you start in GBA mode, DS hardware is disabled, only the GBA hardware is active, so Slot 1 is completely inaccessible. It will never happen, run GBA games from Slot 2 like a normal person, and don't ask about running GBA from Slot 1.

/thread
 
hankchill said:
When you start in GBA mode, DS hardware is disabled, only the GBA hardware is active, so Slot 1 is completely inaccessible. It will never happen, run GBA games from Slot 2 like a normal person, and don't ask about running GBA from Slot 1.
Thanks, that's what I wanted to know.

P.S. I have a slot 2 "like a normal person" just so you know.
 
hankchill said:
playallday said:
Sorry for sounding like the many n00bs here but why isn't there a PassMe for GBA??

Go do your research about the DS and how the PassMe works, and what it's used for.

PassMe transfers the code execution from the DS Slot to the GBA slot running DS code. While in DS mode both slots are still accessible, hence the accessories such as rumble packs or memory expansions.

When you start in GBA mode, DS hardware is disabled, only the GBA hardware is active, so Slot 1 is completely inaccessible. It will never happen, run GBA games a homebrew'd PSP like a normal person, and don't ask about running GBA from Slot 1.

/thread

Fix'd
 

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