Paper Mario has been de-compiled

  • Thread starter Thread starter Spectremint
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can wait for a N64 port. i mean Super Mario 64 was ported to the DSi.
I have an N64 port of sm64:

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Pretty cool, but I'm really looking forward to seeing what comes with the Mystical Ninja Starring Goemon and Goemon's Great Adventure decompilation projects.

JP GGA had sram saving in support (no need to swap between mem and rumble paks), it also had amazing music cutscenes that were cut from the localized release.

MNSG did the opposite, it kept the cutscenes, but removed the voice acting instead. It's also weirdly a 480i game despite the game rendering 240 resolution, so it's low res 240 but with 480i video output, really bizarre. This was fixed in the localized version.

Now with the decomp we could see perfect versions of these games and who knows what else!
 
The 2001 Nintendo 64 fan favorite Paper Mario has now officially reached 100% de-compiled status for the North American version, a community effort that's been going on for more than 3 years. This makes it the third Nintendo 64 exclusive game to be de-compiled, following Super Mario 64 and The Legend of Zelda: Ocarina of Time. No word yet on a possible PC port. Additionally, the other versions of the game (those being the Japanese, European and Chinese versions) have yet to be fully de-compiled. You can read more about the project here, or take a look at the source code on GitHub.



Source: papermar.io

Too bad I love Mario
 

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