ROM Hack RELEASE Overcooked 2 60 FPS mod

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masagrator

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Simple mod raising FPS Cap to 60 FPS. If it can't achieve 60 FPS, it drops to 30.

Recommended OC settings:
Code:
handheld_charging_cpu=1224
handheld_charging_gpu=768
handheld_charging_mem=1600

Mod is made for versions
1.0.9 - Overcooked2-60FPS-1.0.9.zip
1.0.10 - Overcooked2-60FPS-1.0.10.zip
1.0.11 - Overcooked2-60FPS-1.0.11.zip
1.0.13 - Overcooked2-60FPS-1.0.13.zip

Game is not demanding, so maybe it will work in docked mode also stable with little push to GPU or CPU just in case? :P

Copy folder 01006FD0080B2000 to
atmosphere/titles (Atmosphere 0.9.4 and older)
or
atmosphere/contents (Atmosphere 0.10.1+)
or
reinx/titles
or
sxos/titles

Restart Switch.
 

Attachments

Last edited by masagrator,
May i know where is the info about fps cap in the file?
I couldn't find the information by HxD.
I'm trying to learn about hex editor using and modding related things, so would like to know more. Thanks.

And I viewed the files with Unity Assets Bundle Extractor too, but didn't see any useful stuff
 
Last edited by ewabc886,
May i know where is the info about fps cap in the file?
I couldn't find the information by HxD.
I'm trying to learn about hex editor using and modding related things, so would like to know more. Thanks.

And I viewed the files with Unity Assets Bundle Extractor too, but didn't see any useful stuff
1. Unity Assets Bundle Extractor
2. Open globalgamemanagers
3. Export dump "QualitySettings"
4. Edit in dump "vSyncCount" to "1" (at the beginning you have which profile is used by default, game may have multiple profiles, but only 1 is used by Switch)
5. Import dump
6. Save as new file
7. Profit

It doesn't work with all Unity games.
 
does this overclock the switch for it to achieve 60fps?
if yes, is there a risk of overheating?

is it possible to lower the res in docked and achiever 60fps without overclocking?
 
Is there a way to do this for the latest version too?.. Or is there a way for me to learn how one would do it?
 
Answer is in this thread.
1. Unity Assets Bundle Extractor
2. Open globalgamemanagers
3. Export dump "QualitySettings"
4. Edit in dump "vSyncCount" to "1" (at the beginning you have which profile is used by default, game may have multiple profiles, but only 1 is used by Switch)
5. Import dump
6. Save as new file
7. Profit

It doesn't work with all Unity games.

So I can use this method for any other Unity game? I'm trying to figure out how to do this for Golf with your Friends and I think that's a Unity game...
 
Last edited by nerdsinc,
Using the 1.0.15 patch posted above. Is it expected for the game to not reach 60 fps in docked mode, even if it's overclocked to the max? Had to use reverseNX to switch to handheld mode.
 

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